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* fixed crashbug with dissmising heroes
* fixed bug with hero list redrawing after dissmissing
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@ -2200,6 +2200,7 @@ void CHeroList::updateHList()
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genList();
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if(selected>=items.size())
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select(items.size()-1);
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draw();
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}
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void CHeroList::updateMove(const CGHeroInstance* which) //draws move points bar
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{
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