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Replaced Terrain::BORDER and WRONG with NONE
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@@ -1222,8 +1222,7 @@ class BattleField : public BaseForID<BattleField, si32>
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enum class ETerrainId {
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NATIVE_TERRAIN = -4,
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ANY_TERRAIN = -3,
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WRONG = -2,
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BORDER = -1,
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NONE = -1,
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FIRST_REGULAR_TERRAIN = 0,
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DIRT = 0,
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SAND,
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