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Replaced Terrain::BORDER and WRONG with NONE
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@ -721,7 +721,7 @@ DLL_LINKAGE void GiveHero::applyGs(CGameState *gs)
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DLL_LINKAGE void NewObject::applyGs(CGameState *gs)
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{
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TerrainId terrainType = ETerrainId::BORDER;
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TerrainId terrainType = ETerrainId::NONE;
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if(ID == Obj::BOAT && !gs->isInTheMap(pos)) //special handling for bug #3060 - pos outside map but visitablePos is not
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{
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