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Only delete CQuest in CMap destructor and not with IQuestObject
Quest information must remain accessible even if map object removed. Fix issue 2472
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@@ -245,6 +245,9 @@ CMap::~CMap()
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for(auto obj : objects)
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obj.dellNull();
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for(auto quest : quests)
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quest.dellNull();
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}
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void CMap::removeBlockVisTiles(CGObjectInstance * obj, bool total)
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