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	Simplified offensive spell damage calculation
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		| @@ -447,17 +447,12 @@ void DefaultSpellMechanics::applyBattleEffects(const SpellCastEnvironment * env, | ||||
| 	//applying effects | ||||
| 	if(owner->isOffensiveSpell()) | ||||
| 	{ | ||||
| 		int spellDamage = parameters.effectValue; | ||||
|  | ||||
| 		const int rawDamage = (parameters.effectValue == 0) ? owner->calculateRawEffectValue(parameters.effectLevel, parameters.effectPower) : parameters.effectValue; | ||||
| 		int chainLightningModifier = 0; | ||||
| 		for(auto & attackedCre : ctx.attackedCres) | ||||
| 		{ | ||||
| 			BattleStackAttacked bsa; | ||||
| 			if(spellDamage != 0) | ||||
| 				bsa.damageAmount = owner->adjustRawDamage(parameters.caster, attackedCre, spellDamage) >> chainLightningModifier; | ||||
| 			else | ||||
| 				bsa.damageAmount = owner->calculateDamage(parameters.caster, attackedCre, parameters.effectLevel, parameters.effectPower) >> chainLightningModifier; | ||||
|  | ||||
| 			bsa.damageAmount = owner->adjustRawDamage(parameters.caster, attackedCre, rawDamage) >> chainLightningModifier; | ||||
| 			ctx.addDamageToDisplay(bsa.damageAmount); | ||||
|  | ||||
| 			bsa.stackAttacked = (attackedCre)->ID; | ||||
|   | ||||
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