mirror of
https://github.com/vcmi/vcmi.git
synced 2025-04-25 12:14:46 +02:00
Fixed issues with exchanging combo artifacts (#2132).
This commit is contained in:
parent
6af8db2c69
commit
2012d53dd6
@ -1034,7 +1034,7 @@ void VCAI::pickBestArtifacts(const CGHeroInstance * h, const CGHeroInstance * ot
|
|||||||
continue; //don't reequip artifact we already wear
|
continue; //don't reequip artifact we already wear
|
||||||
|
|
||||||
auto s = location.getSlot();
|
auto s = location.getSlot();
|
||||||
if (!s)
|
if (!s || s->locked) //we can't move locks
|
||||||
continue;
|
continue;
|
||||||
auto artifact = s->artifact;
|
auto artifact = s->artifact;
|
||||||
if (!artifact)
|
if (!artifact)
|
||||||
@ -1044,9 +1044,10 @@ void VCAI::pickBestArtifacts(const CGHeroInstance * h, const CGHeroInstance * ot
|
|||||||
bool emptySlotFound = false;
|
bool emptySlotFound = false;
|
||||||
for (auto slot : artifact->artType->possibleSlots.at(target->bearerType()))
|
for (auto slot : artifact->artType->possibleSlots.at(target->bearerType()))
|
||||||
{
|
{
|
||||||
if (target->isPositionFree(slot))
|
ArtifactLocation destLocation(target, slot);
|
||||||
|
if (target->isPositionFree(slot) && artifact->canBePutAt(destLocation, true)) //combined artifacts are not always allowed to move
|
||||||
{
|
{
|
||||||
cb->swapArtifacts(location, ArtifactLocation(target, slot)); //just put into empty slot
|
cb->swapArtifacts(location, destLocation); //just put into empty slot
|
||||||
emptySlotFound = true;
|
emptySlotFound = true;
|
||||||
changeMade = true;
|
changeMade = true;
|
||||||
break;
|
break;
|
||||||
@ -1059,7 +1060,9 @@ void VCAI::pickBestArtifacts(const CGHeroInstance * h, const CGHeroInstance * ot
|
|||||||
auto otherSlot = target->getSlot(slot);
|
auto otherSlot = target->getSlot(slot);
|
||||||
if (otherSlot && otherSlot->artifact) //we need to exchange artifact for better one
|
if (otherSlot && otherSlot->artifact) //we need to exchange artifact for better one
|
||||||
{
|
{
|
||||||
if (compareArtifacts(artifact, otherSlot->artifact)) //if that artifact is better than what we have, pick it
|
ArtifactLocation destLocation(target, slot);
|
||||||
|
//if that artifact is better than what we have, pick it
|
||||||
|
if (compareArtifacts(artifact, otherSlot->artifact) && artifact->canBePutAt(destLocation, true)) //combined artifacts are not always allowed to move
|
||||||
{
|
{
|
||||||
cb->swapArtifacts(location, ArtifactLocation(target, target->getArtPos(otherSlot->artifact)));
|
cb->swapArtifacts(location, ArtifactLocation(target, target->getArtPos(otherSlot->artifact)));
|
||||||
break;
|
break;
|
||||||
@ -1842,7 +1845,10 @@ bool VCAI::moveHeroToTile(int3 dst, HeroPtr h)
|
|||||||
|
|
||||||
auto getObj = [&](int3 coord, bool ignoreHero)
|
auto getObj = [&](int3 coord, bool ignoreHero)
|
||||||
{
|
{
|
||||||
return cb->getTile(coord,false)->topVisitableObj(ignoreHero);
|
auto tile = cb->getTile(coord, false);
|
||||||
|
assert(tile);
|
||||||
|
return tile->topVisitableObj(ignoreHero);
|
||||||
|
//return cb->getTile(coord,false)->topVisitableObj(ignoreHero);
|
||||||
};
|
};
|
||||||
|
|
||||||
auto doMovement = [&](int3 dst, bool transit)
|
auto doMovement = [&](int3 dst, bool transit)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user