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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

H3 fonts now use atlas for font data. Implemented xBRZ scaling for fonts

This commit is contained in:
Ivan Savenko 2024-07-22 18:58:43 +00:00
parent 85bb133561
commit 216ef2a943
2 changed files with 158 additions and 58 deletions

View File

@ -12,7 +12,9 @@
#include "SDL_Extensions.h"
#include "../CGameInfo.h"
#include "../gui/CGuiHandler.h"
#include "../render/Colors.h"
#include "../render/IScreenHandler.h"
#include "../../lib/Rect.h"
#include "../../lib/filesystem/Filesystem.h"
@ -24,7 +26,75 @@
#include <SDL_surface.h>
void CBitmapFont::loadModFont(const std::string & modName, const ResourcePath & resource)
struct AtlasLayout
{
Point dimensions;
std::map<int, Rect> images;
};
/// Attempts to pack provided list of images into 2d box of specified size
/// Returns resulting layout on success and empty optional on failure
static std::optional<AtlasLayout> tryAtlasPacking(Point dimensions, std::map<int, Point> images)
{
// Simple atlas packing algorithm. Can be extended if needed, however optimal solution is NP-complete problem, so 'perfect' solution is too costly
AtlasLayout result;
result.dimensions = dimensions;
// a little interval to prevent potential 'bleeding' into adjacent symbols
// should be unnecessary for base game, but may be needed for upscaled filters
constexpr int interval = 1;
int currentHeight = 0;
int nextHeight = 0;
int currentWidth = 0;
for (auto const & image : images)
{
int nextWidth = currentWidth + image.second.x + interval;
if (nextWidth > dimensions.x)
{
currentHeight = nextHeight;
currentWidth = 0;
nextWidth = currentWidth + image.second.x + interval;
}
nextHeight = std::max(nextHeight, currentHeight + image.second.y + interval);
if (nextHeight > dimensions.y)
return std::nullopt; // failure - ran out of space
result.images[image.first] = Rect(Point(currentWidth, currentHeight), image.second);
currentWidth = nextWidth;
}
return result;
}
/// Arranges images to fit into texture atlas with automatic selection of iamge size
/// Returns images arranged into 2d box
static AtlasLayout doAtlasPacking(std::map<int, Point> images)
{
// initial size of an atlas. Smaller size won't even fit tiniest H3 font
Point dimensions(128, 128);
for (;;)
{
auto result = tryAtlasPacking(dimensions, images);
if (result)
return *result;
// else - packing failed. Increase atlas size and try again
// increase width and height in alternating form: (64,64) -> (128,64) -> (128,128) ...
if (dimensions.x > dimensions.y)
dimensions.y *= 2;
else
dimensions.x *= 2;
}
}
void CBitmapFont::loadModFont(const std::string & modName, const ResourcePath & resource, std::unordered_map<CodePoint, EntryFNT> & loadedChars)
{
if (!CResourceHandler::get(modName)->existsResource(resource))
{
@ -49,7 +119,7 @@ void CBitmapFont::loadModFont(const std::string & modName, const ResourcePath &
{
CodePoint codepoint = TextOperations::getUnicodeCodepoint(static_cast<char>(charIndex), modEncoding);
BitmapChar symbol;
EntryFNT symbol;
symbol.leftOffset = read_le_u32(data.first.get() + baseIndex + charIndex * 12 + 0);
symbol.width = read_le_u32(data.first.get() + baseIndex + charIndex * 12 + 4);
@ -65,7 +135,7 @@ void CBitmapFont::loadModFont(const std::string & modName, const ResourcePath &
std::copy_n(pixelData, pixelsCount, symbol.pixels.data() );
chars[codepoint] = symbol;
loadedChars[codepoint] = symbol;
}
}
@ -74,13 +144,71 @@ CBitmapFont::CBitmapFont(const std::string & filename):
{
ResourcePath resource("data/" + filename, EResType::BMP_FONT);
loadModFont("core", resource);
std::unordered_map<CodePoint, EntryFNT> loadedChars;
loadModFont("core", resource, loadedChars);
for(const auto & modName : VLC->modh->getActiveMods())
{
if (CResourceHandler::get(modName)->existsResource(resource))
loadModFont(modName, resource);
loadModFont(modName, resource, loadedChars);
}
std::map<int, Point> atlasSymbol;
for (auto const & symbol : loadedChars)
atlasSymbol[symbol.first] = Point(symbol.second.width, symbol.second.height);
auto atlas = doAtlasPacking(atlasSymbol);
atlasImage = SDL_CreateRGBSurface(0, atlas.dimensions.x, atlas.dimensions.y, 8, 0, 0, 0, 0);
assert(atlasImage->format->palette != nullptr);
assert(atlasImage->format->palette->ncolors == 256);
atlasImage->format->palette->colors[0] = { 0, 255, 255, SDL_ALPHA_OPAQUE }; // transparency
atlasImage->format->palette->colors[1] = { 0, 0, 0, SDL_ALPHA_OPAQUE }; // black shadow
CSDL_Ext::fillSurface(atlasImage, CSDL_Ext::toSDL(Colors::CYAN));
CSDL_Ext::setColorKey(atlasImage, CSDL_Ext::toSDL(Colors::CYAN));
for (size_t i = 2; i < atlasImage->format->palette->ncolors; ++i)
atlasImage->format->palette->colors[i] = { 255, 255, 255, SDL_ALPHA_OPAQUE };
for (auto const & symbol : loadedChars)
{
BitmapChar storedEntry;
storedEntry.leftOffset = symbol.second.leftOffset;
storedEntry.rightOffset = symbol.second.rightOffset;
storedEntry.positionInAtlas = atlas.images.at(symbol.first);
{
// Copy pixel data to atlas
uint8_t *dstPixels = (uint8_t*)atlasImage->pixels;
uint8_t *dstLine = dstPixels + storedEntry.positionInAtlas.y * atlasImage->pitch;
uint8_t *dst = dstLine + storedEntry.positionInAtlas.x;
for (size_t i = 0; i < storedEntry.positionInAtlas.h; ++i)
{
const uint8_t *srcPtr = symbol.second.pixels.data() + i * storedEntry.positionInAtlas.w;
uint8_t * dstPtr = dst + i * atlasImage->pitch;
std::copy_n(srcPtr, storedEntry.positionInAtlas.w, dstPtr);
}
}
chars[symbol.first] = storedEntry;
}
if (GH.screenHandler().getScalingFactor() != 1)
{
auto scaledSurface = CSDL_Ext::scaleSurfaceIntegerFactor(atlasImage, GH.screenHandler().getScalingFactor());
SDL_FreeSurface(atlasImage);
atlasImage = scaledSurface;
}
}
CBitmapFont::~CBitmapFont()
{
SDL_FreeSurface(atlasImage);
}
size_t CBitmapFont::getLineHeight() const
@ -97,7 +225,7 @@ size_t CBitmapFont::getGlyphWidth(const char * data) const
if (iter == chars.end())
return 0;
return iter->second.leftOffset + iter->second.width + iter->second.rightOffset;
return iter->second.leftOffset + iter->second.positionInAtlas.w + iter->second.rightOffset;
}
bool CBitmapFont::canRepresentCharacter(const char *data) const
@ -120,52 +248,19 @@ bool CBitmapFont::canRepresentString(const std::string & data) const
void CBitmapFont::renderCharacter(SDL_Surface * surface, const BitmapChar & character, const ColorRGBA & color, int &posX, int &posY) const
{
Rect clipRect;
CSDL_Ext::getClipRect(surface, clipRect);
int scalingFactor = GH.screenHandler().getScalingFactor();
posX += character.leftOffset;
posX += character.leftOffset * scalingFactor;
CSDL_Ext::TColorPutter colorPutter = CSDL_Ext::getPutterFor(surface);
if (atlasImage->format->palette)
atlasImage->format->palette->colors[255] = CSDL_Ext::toSDL(color);
else
SDL_SetSurfaceColorMod(atlasImage, color.r, color.g, color.b);
uint8_t bpp = surface->format->BytesPerPixel;
CSDL_Ext::blitSurface(atlasImage, character.positionInAtlas * scalingFactor, surface, Point(posX, posY));
// start of line, may differ from 0 due to end of surface or clipped surface
int lineBegin = std::max<int>(0, clipRect.y - posY);
int lineEnd = std::min<int>(character.height, clipRect.y + clipRect.h - posY - 1);
// start end end of each row, may differ from 0
int rowBegin = std::max<int>(0, clipRect.x - posX);
int rowEnd = std::min<int>(character.width, clipRect.x + clipRect.w - posX - 1);
//for each line in symbol
for(int dy = lineBegin; dy <lineEnd; dy++)
{
uint8_t *dstLine = (uint8_t*)surface->pixels;
const uint8_t *srcLine = character.pixels.data();
// shift source\destination pixels to current position
dstLine += (posY+dy) * surface->pitch + posX * bpp;
srcLine += dy * character.width;
//for each column in line
for(int dx = rowBegin; dx < rowEnd; dx++)
{
uint8_t* dstPixel = dstLine + dx*bpp;
switch(srcLine[dx])
{
case 1: //black "shadow"
colorPutter(dstPixel, 0, 0, 0);
break;
case 255: //text colour
colorPutter(dstPixel, color.r, color.g, color.b);
break;
default :
break; //transparency
}
}
}
posX += character.width;
posX += character.rightOffset;
posX += character.positionInAtlas.w * scalingFactor;
posX += character.rightOffset * scalingFactor;
}
void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const
@ -178,12 +273,6 @@ void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, co
int posX = pos.x;
int posY = pos.y;
// Should be used to detect incorrect text parsing. Disabled right now due to some old UI code (mostly pregame and battles)
//assert(data[0] != '{');
//assert(data[data.size()-1] != '}');
SDL_LockSurface(surface);
for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
{
CodePoint codepoint = TextOperations::getUnicodeCodepoint(data.data() + i, data.size() - i);
@ -193,6 +282,5 @@ void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, co
if (iter != chars.end())
renderCharacter(surface, iter->second, color, posX, posY);
}
SDL_UnlockSurface(surface);
}

View File

@ -11,32 +11,44 @@
#include "../render/IFont.h"
#include "../../lib/Rect.h"
VCMI_LIB_NAMESPACE_BEGIN
class ResourcePath;
VCMI_LIB_NAMESPACE_END
class CBitmapFont : public IFont
{
SDL_Surface * atlasImage;
using CodePoint = uint32_t;
struct BitmapChar
struct EntryFNT
{
int32_t leftOffset;
uint32_t width;
uint32_t height;
int32_t rightOffset;
std::vector<uint8_t> pixels; // pixels of this character, part of BitmapFont::data
std::vector<uint8_t> pixels;
};
struct BitmapChar
{
Rect positionInAtlas;
int32_t leftOffset;
int32_t rightOffset;
};
std::unordered_map<CodePoint, BitmapChar> chars;
uint32_t maxHeight;
void loadModFont(const std::string & modName, const ResourcePath & resource);
void loadModFont(const std::string & modName, const ResourcePath & resource, std::unordered_map<CodePoint, EntryFNT> & loadedChars);
void renderCharacter(SDL_Surface * surface, const BitmapChar & character, const ColorRGBA & color, int &posX, int &posY) const;
void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
public:
explicit CBitmapFont(const std::string & filename);
~CBitmapFont();
size_t getLineHeight() const override;
size_t getGlyphWidth(const char * data) const override;