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Refactoring.
Dividing CBattleCallback into smaller files with classes.
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@@ -1,7 +1,7 @@
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#pragma once
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#include "ResourceSet.h" // for Res::ERes
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#include "CBattleCallback.h" //for CCallbackBase
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#include "battle/CPlayerBattleCallback.h"
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/*
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* CGameInfoCallback.h, part of VCMI engine
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