Correctly disable root mod if it conflicts with mod player is trying to

enable
This commit is contained in:
Ivan Savenko
2024-12-18 22:04:15 +00:00
parent e8842c2e12
commit 23f3936739
+1 -1
View File
@@ -654,7 +654,7 @@ void ModManager::updatePreset(const ModDependenciesResolver & testResolver)
for (const auto & modID : newBrokenMods)
{
const auto & mod = getModDescription(modID);
if (vstd::contains(newActiveMods, mod.getTopParentID()))
if (mod.getTopParentID().empty() || vstd::contains(newActiveMods, mod.getTopParentID()))
modsPreset->setModActive(modID, false);
}