1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

Renamed some adventure map files & classes

This commit is contained in:
Ivan Savenko
2023-05-08 15:18:34 +03:00
parent e26b18c139
commit 243773b6ef
27 changed files with 141 additions and 141 deletions

View File

@@ -12,7 +12,7 @@
#include <vcmi/Artifact.h>
#include "adventureMap/CAdventureMapInterface.h"
#include "adventureMap/AdventureMapInterface.h"
#include "mapView/mapHandler.h"
#include "adventureMap/CList.h"
#include "battle/BattleInterface.h"
@@ -162,7 +162,7 @@ void CPlayerInterface::initGameInterface(std::shared_ptr<Environment> ENV, std::
initializeHeroTownList();
// always recreate advmap interface to avoid possible memory-corruption bugs
adventureInt.reset(new CAdventureMapInterface());
adventureInt.reset(new AdventureMapInterface());
}
void CPlayerInterface::playerStartsTurn(PlayerColor player)