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Fixed crash on leaving to main menu from battle in hotseat mode
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@ -7,6 +7,7 @@
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* Fixed bad morale happening after waiting
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* Fixed bad morale happening after waiting
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* Fixed good morale happening after defeating last enemy unit
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* Fixed good morale happening after defeating last enemy unit
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* Fixed death animation of Efreeti killed by petrification attack
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* Fixed death animation of Efreeti killed by petrification attack
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* Fixed crash on leaving to main menu from battle in hotseat mode
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* Adventure map spells are no longer visible on units in battle
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* Adventure map spells are no longer visible on units in battle
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* Attempt to cast spell with no valid targets in hotseat will show appropriate error message
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* Attempt to cast spell with no valid targets in hotseat will show appropriate error message
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* RMG settings will now show all existing in game templates and not just those suitable for current settings
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* RMG settings will now show all existing in game templates and not just those suitable for current settings
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@ -374,6 +374,7 @@ void CClient::endGame()
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//threads cleanup has to be after gs cleanup and before battleints cleanup to stop tacticThread
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//threads cleanup has to be after gs cleanup and before battleints cleanup to stop tacticThread
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cleanThreads();
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cleanThreads();
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CPlayerInterface::battleInt.reset();
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playerint.clear();
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playerint.clear();
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battleints.clear();
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battleints.clear();
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battleCallbacks.clear();
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battleCallbacks.clear();
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