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Place zones in order given by template. Yields better results in a number of cases.
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@@ -104,7 +104,6 @@ void CZonePlacer::placeOnGrid(CRandomGenerator* rand)
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GridType grid(boost::extents[gridSize][gridSize]);
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TZoneVector zonesVector(zones.begin(), zones.end());
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RandomGeneratorUtil::randomShuffle(zonesVector, *rand);
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//Place first zone
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