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Add setting to allow previous VCMI mechanics of dimension door
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048fb1867d
commit
25f9e6a3e9
@ -37,7 +37,7 @@
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#include "../CPlayerInterface.h"
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#include "../../CCallback.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/GameSettings.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/spells/CSpellHandler.h"
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@ -533,7 +533,12 @@ void AdventureMapInterface::onTileLeftClicked(const int3 &targetPosition)
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performSpellcasting(targetPosition);
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break;
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case SpellID::DIMENSION_DOOR:
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const TerrainTile *targetTile = LOCPLINT->cb->getTileForDimensionDoor(targetPosition, LOCPLINT->localState->getCurrentHero());
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bool allowOnlyToUncoveredTiles = VLC->settings()->getBoolean(EGameSettings::DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES);
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const TerrainTile * targetTile = allowOnlyToUncoveredTiles
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? LOCPLINT->cb->getTile(targetPosition, false)
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: LOCPLINT->cb->getTileForDimensionDoor(targetPosition, LOCPLINT->localState->getCurrentHero());
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if(targetTile && targetTile->isClear(heroTile))
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performSpellcasting(targetPosition);
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break;
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@ -663,7 +668,12 @@ void AdventureMapInterface::onTileHovered(const int3 &targetPosition)
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}
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case SpellID::DIMENSION_DOOR:
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{
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const TerrainTile * t = LOCPLINT->cb->getTileForDimensionDoor(targetPosition, LOCPLINT->localState->getCurrentHero());
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bool allowOnlyToUncoveredTiles = VLC->settings()->getBoolean(EGameSettings::DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES);
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const TerrainTile * t = allowOnlyToUncoveredTiles
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? LOCPLINT->cb->getTile(targetPosition, false)
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: LOCPLINT->cb->getTileForDimensionDoor(targetPosition, LOCPLINT->localState->getCurrentHero());
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if(t && t->isClear(LOCPLINT->cb->getTile(heroPosition))/* && isInScreenRange(hpos, mapPos)*/)
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CCS->curh->set(Cursor::Map::TELEPORT); //TODO: something wrong with beyond east spell range border cursor on arrogance after TP-ing near underground portal on previous day
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else
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@ -388,6 +388,11 @@
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// if enabled flying will work like in original game, otherwise nerf similar to HotA flying is applied
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"originalFlyRules" : false
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},
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"spells":
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{
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"dimensionDoorOnlyToUncoveredTiles" : false
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},
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"bonuses" :
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{
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@ -50,61 +50,62 @@ void GameSettings::load(const JsonNode & input)
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};
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static const std::vector<SettingOption> optionPath = {
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{EGameSettings::BONUSES_GLOBAL, "bonuses", "global" },
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{EGameSettings::BONUSES_PER_HERO, "bonuses", "perHero" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR, "combat", "attackPointDamageFactor" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR_CAP, "combat", "attackPointDamageFactorCap" },
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{EGameSettings::COMBAT_BAD_LUCK_DICE, "combat", "badLuckDice" },
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{EGameSettings::COMBAT_BAD_MORALE_DICE, "combat", "badMoraleDice" },
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{EGameSettings::COMBAT_DEFENSE_POINT_DAMAGE_FACTOR, "combat", "defensePointDamageFactor" },
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{EGameSettings::COMBAT_DEFENSE_POINT_DAMAGE_FACTOR_CAP, "combat", "defensePointDamageFactorCap"},
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{EGameSettings::COMBAT_GOOD_LUCK_DICE, "combat", "goodLuckDice" },
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{EGameSettings::COMBAT_GOOD_MORALE_DICE, "combat", "goodMoraleDice" },
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{EGameSettings::COMBAT_ONE_HEX_TRIGGERS_OBSTACLES, "combat", "oneHexTriggersObstacles" },
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{EGameSettings::CREATURES_ALLOW_ALL_FOR_DOUBLE_MONTH, "creatures", "allowAllForDoubleMonth" },
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{EGameSettings::CREATURES_ALLOW_RANDOM_SPECIAL_WEEKS, "creatures", "allowRandomSpecialWeeks" },
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{EGameSettings::CREATURES_DAILY_STACK_EXPERIENCE, "creatures", "dailyStackExperience" },
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{EGameSettings::CREATURES_WEEKLY_GROWTH_CAP, "creatures", "weeklyGrowthCap" },
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{EGameSettings::CREATURES_WEEKLY_GROWTH_PERCENT, "creatures", "weeklyGrowthPercent" },
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{EGameSettings::DWELLINGS_ACCUMULATE_WHEN_NEUTRAL, "dwellings", "accumulateWhenNeutral" },
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{EGameSettings::DWELLINGS_ACCUMULATE_WHEN_OWNED, "dwellings", "accumulateWhenOwned" },
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{EGameSettings::DWELLINGS_MERGE_ON_RECRUIT, "dwellings", "mergeOnRecruit" },
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{EGameSettings::HEROES_PER_PLAYER_ON_MAP_CAP, "heroes", "perPlayerOnMapCap" },
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{EGameSettings::HEROES_PER_PLAYER_TOTAL_CAP, "heroes", "perPlayerTotalCap" },
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{EGameSettings::HEROES_RETREAT_ON_WIN_WITHOUT_TROOPS, "heroes", "retreatOnWinWithoutTroops" },
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{EGameSettings::HEROES_STARTING_STACKS_CHANCES, "heroes", "startingStackChances" },
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{EGameSettings::HEROES_BACKPACK_CAP, "heroes", "backpackSize" },
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{EGameSettings::HEROES_TAVERN_INVITE, "heroes", "tavernInvite" },
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{EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA, "mapFormat", "restorationOfErathia" },
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{EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE, "mapFormat", "armageddonsBlade" },
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{EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH, "mapFormat", "shadowOfDeath" },
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{EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS, "mapFormat", "hornOfTheAbyss" },
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{EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS, "mapFormat", "inTheWakeOfGods" },
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{EGameSettings::MAP_FORMAT_JSON_VCMI, "mapFormat", "jsonVCMI" },
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{EGameSettings::MARKETS_BLACK_MARKET_RESTOCK_PERIOD, "markets", "blackMarketRestockPeriod" },
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{EGameSettings::BANKS_SHOW_GUARDS_COMPOSITION, "banks", "showGuardsComposition" },
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{EGameSettings::MODULE_COMMANDERS, "modules", "commanders" },
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{EGameSettings::MODULE_STACK_ARTIFACT, "modules", "stackArtifact" },
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{EGameSettings::MODULE_STACK_EXPERIENCE, "modules", "stackExperience" },
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{EGameSettings::TEXTS_ARTIFACT, "textData", "artifact" },
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{EGameSettings::TEXTS_CREATURE, "textData", "creature" },
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{EGameSettings::TEXTS_FACTION, "textData", "faction" },
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{EGameSettings::TEXTS_HERO, "textData", "hero" },
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{EGameSettings::TEXTS_HERO_CLASS, "textData", "heroClass" },
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{EGameSettings::TEXTS_OBJECT, "textData", "object" },
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{EGameSettings::TEXTS_RIVER, "textData", "river" },
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{EGameSettings::TEXTS_ROAD, "textData", "road" },
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{EGameSettings::TEXTS_SPELL, "textData", "spell" },
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{EGameSettings::TEXTS_TERRAIN, "textData", "terrain" },
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{EGameSettings::PATHFINDER_IGNORE_GUARDS, "pathfinder", "ignoreGuards" },
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{EGameSettings::PATHFINDER_USE_BOAT, "pathfinder", "useBoat" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_TWO_WAY, "pathfinder", "useMonolithTwoWay" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_ONE_WAY_UNIQUE, "pathfinder", "useMonolithOneWayUnique" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_ONE_WAY_RANDOM, "pathfinder", "useMonolithOneWayRandom" },
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{EGameSettings::PATHFINDER_USE_WHIRLPOOL, "pathfinder", "useWhirlpool" },
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{EGameSettings::PATHFINDER_ORIGINAL_FLY_RULES, "pathfinder", "originalFlyRules" },
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{EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP, "towns", "buildingsPerTurnCap" },
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{EGameSettings::TOWNS_STARTING_DWELLING_CHANCES, "towns", "startingDwellingChances" },
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{EGameSettings::BONUSES_GLOBAL, "bonuses", "global" },
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{EGameSettings::BONUSES_PER_HERO, "bonuses", "perHero" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR, "combat", "attackPointDamageFactor" },
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{EGameSettings::COMBAT_ATTACK_POINT_DAMAGE_FACTOR_CAP, "combat", "attackPointDamageFactorCap" },
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{EGameSettings::COMBAT_BAD_LUCK_DICE, "combat", "badLuckDice" },
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{EGameSettings::COMBAT_BAD_MORALE_DICE, "combat", "badMoraleDice" },
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{EGameSettings::COMBAT_DEFENSE_POINT_DAMAGE_FACTOR, "combat", "defensePointDamageFactor" },
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{EGameSettings::COMBAT_DEFENSE_POINT_DAMAGE_FACTOR_CAP, "combat", "defensePointDamageFactorCap" },
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{EGameSettings::COMBAT_GOOD_LUCK_DICE, "combat", "goodLuckDice" },
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{EGameSettings::COMBAT_GOOD_MORALE_DICE, "combat", "goodMoraleDice" },
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{EGameSettings::COMBAT_ONE_HEX_TRIGGERS_OBSTACLES, "combat", "oneHexTriggersObstacles" },
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{EGameSettings::CREATURES_ALLOW_ALL_FOR_DOUBLE_MONTH, "creatures", "allowAllForDoubleMonth" },
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{EGameSettings::CREATURES_ALLOW_RANDOM_SPECIAL_WEEKS, "creatures", "allowRandomSpecialWeeks" },
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{EGameSettings::CREATURES_DAILY_STACK_EXPERIENCE, "creatures", "dailyStackExperience" },
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{EGameSettings::CREATURES_WEEKLY_GROWTH_CAP, "creatures", "weeklyGrowthCap" },
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{EGameSettings::CREATURES_WEEKLY_GROWTH_PERCENT, "creatures", "weeklyGrowthPercent" },
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{EGameSettings::DWELLINGS_ACCUMULATE_WHEN_NEUTRAL, "dwellings", "accumulateWhenNeutral" },
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{EGameSettings::DWELLINGS_ACCUMULATE_WHEN_OWNED, "dwellings", "accumulateWhenOwned" },
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{EGameSettings::DWELLINGS_MERGE_ON_RECRUIT, "dwellings", "mergeOnRecruit" },
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{EGameSettings::HEROES_PER_PLAYER_ON_MAP_CAP, "heroes", "perPlayerOnMapCap" },
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{EGameSettings::HEROES_PER_PLAYER_TOTAL_CAP, "heroes", "perPlayerTotalCap" },
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{EGameSettings::HEROES_RETREAT_ON_WIN_WITHOUT_TROOPS, "heroes", "retreatOnWinWithoutTroops" },
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{EGameSettings::HEROES_STARTING_STACKS_CHANCES, "heroes", "startingStackChances" },
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{EGameSettings::HEROES_BACKPACK_CAP, "heroes", "backpackSize" },
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{EGameSettings::HEROES_TAVERN_INVITE, "heroes", "tavernInvite" },
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{EGameSettings::MAP_FORMAT_RESTORATION_OF_ERATHIA, "mapFormat", "restorationOfErathia" },
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{EGameSettings::MAP_FORMAT_ARMAGEDDONS_BLADE, "mapFormat", "armageddonsBlade" },
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{EGameSettings::MAP_FORMAT_SHADOW_OF_DEATH, "mapFormat", "shadowOfDeath" },
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{EGameSettings::MAP_FORMAT_HORN_OF_THE_ABYSS, "mapFormat", "hornOfTheAbyss" },
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{EGameSettings::MAP_FORMAT_IN_THE_WAKE_OF_GODS, "mapFormat", "inTheWakeOfGods" },
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{EGameSettings::MAP_FORMAT_JSON_VCMI, "mapFormat", "jsonVCMI" },
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{EGameSettings::MARKETS_BLACK_MARKET_RESTOCK_PERIOD, "markets", "blackMarketRestockPeriod" },
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{EGameSettings::BANKS_SHOW_GUARDS_COMPOSITION, "banks", "showGuardsComposition" },
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{EGameSettings::MODULE_COMMANDERS, "modules", "commanders" },
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{EGameSettings::MODULE_STACK_ARTIFACT, "modules", "stackArtifact" },
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{EGameSettings::MODULE_STACK_EXPERIENCE, "modules", "stackExperience" },
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{EGameSettings::TEXTS_ARTIFACT, "textData", "artifact" },
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{EGameSettings::TEXTS_CREATURE, "textData", "creature" },
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{EGameSettings::TEXTS_FACTION, "textData", "faction" },
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{EGameSettings::TEXTS_HERO, "textData", "hero" },
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{EGameSettings::TEXTS_HERO_CLASS, "textData", "heroClass" },
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{EGameSettings::TEXTS_OBJECT, "textData", "object" },
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{EGameSettings::TEXTS_RIVER, "textData", "river" },
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{EGameSettings::TEXTS_ROAD, "textData", "road" },
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{EGameSettings::TEXTS_SPELL, "textData", "spell" },
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{EGameSettings::TEXTS_TERRAIN, "textData", "terrain" },
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{EGameSettings::PATHFINDER_IGNORE_GUARDS, "pathfinder", "ignoreGuards" },
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{EGameSettings::PATHFINDER_USE_BOAT, "pathfinder", "useBoat" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_TWO_WAY, "pathfinder", "useMonolithTwoWay" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_ONE_WAY_UNIQUE, "pathfinder", "useMonolithOneWayUnique" },
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{EGameSettings::PATHFINDER_USE_MONOLITH_ONE_WAY_RANDOM, "pathfinder", "useMonolithOneWayRandom" },
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{EGameSettings::PATHFINDER_USE_WHIRLPOOL, "pathfinder", "useWhirlpool" },
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{EGameSettings::PATHFINDER_ORIGINAL_FLY_RULES, "pathfinder", "originalFlyRules" },
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{EGameSettings::DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES, "spells", "dimensionDoorOnlyToUncoveredTiles"},
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{EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP, "towns", "buildingsPerTurnCap" },
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{EGameSettings::TOWNS_STARTING_DWELLING_CHANCES, "towns", "startingDwellingChances" },
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};
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for(const auto & option : optionPath)
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@ -70,6 +70,7 @@ enum class EGameSettings
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TOWNS_BUILDINGS_PER_TURN_CAP,
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TOWNS_STARTING_DWELLING_CHANCES,
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COMBAT_ONE_HEX_TRIGGERS_OBSTACLES,
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DIMENSION_DOOR_ONLY_TO_UNCOVERED_TILES,
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OPTIONS_COUNT
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};
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