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change data structure
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parent
fa7153b577
commit
268e0c8c44
@ -923,31 +923,38 @@ OptionsTab::PlayerOptionsEntry::PlayerOptionsEntry(const PlayerSettings & S, con
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}
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labelWhoCanPlay = std::make_shared<CMultiLineLabel>(Rect(6, 23, 45, (int)graphics->fonts[EFonts::FONT_TINY]->getLineHeight()*2), EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->arraytxt[206 + whoCanPlay]);
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labelHandicap = std::make_shared<CMultiLineLabel>(Rect(56, 24, 49, (int)graphics->fonts[EFonts::FONT_TINY]->getLineHeight()*2), EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, s->handicap.startBonus.empty() && s->handicap.percentIncome.empty() ? CGI->generaltexth->arraytxt[210] : MetaString::createFromTextID("vcmi.lobby.handicap").toString());
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labelHandicap = std::make_shared<CMultiLineLabel>(Rect(56, 24, 49, (int)graphics->fonts[EFonts::FONT_TINY]->getLineHeight()*2), EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, s->handicap.startBonus.empty() && s->handicap.percentIncome == 100 ? CGI->generaltexth->arraytxt[210] : MetaString::createFromTextID("vcmi.lobby.handicap").toString());
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handicap = std::make_shared<LRClickableArea>(Rect(56, 24, 49, (int)graphics->fonts[EFonts::FONT_TINY]->getLineHeight()*2), [this](){
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if(!CSH->isHost())
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return;
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TResources resourcesStart = TResources();
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resourcesStart[EGameResID::GOLD] = 50000;
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TResources resourcesPercent = TResources(); //reset 100 % to 0!!!
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int resourcesPercent = 120;
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CSH->setPlayerHandicap(s->color, PlayerSettings::Handicap{resourcesStart, resourcesPercent});
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}, [this](){
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if(s->handicap.startBonus.empty() && s->handicap.percentIncome.empty())
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if(s->handicap.startBonus.empty() && s->handicap.percentIncome == 100)
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CRClickPopup::createAndPush(MetaString::createFromTextID("core.help.124.help").toString());
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else
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{
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auto str = MetaString::createFromTextID("vcmi.lobby.handicap");
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str.appendRawString(":\n");
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for(auto & res : EGameResID::ALL_RESOURCES())
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if(s->handicap.startBonus[res] != 0 || s->handicap.percentIncome[res] != 0)
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if(s->handicap.startBonus[res] != 0)
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{
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str.appendRawString("\n");
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str.appendName(res);
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str.appendRawString(": ");
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str.appendRawString(std::to_string(s->handicap.startBonus[res]) + "|" + std::to_string(s->handicap.percentIncome[res] == 0 ? 100 : s->handicap.percentIncome[res]) + "%");
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str.appendRawString(std::to_string(s->handicap.startBonus[res]));
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}
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if(s->handicap.percentIncome != 100)
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{
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str.appendRawString("\n");
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str.appendTextID("core.jktext.32");
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str.appendRawString(": ");
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str.appendRawString(std::to_string(s->handicap.percentIncome) + "%");
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}
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CRClickPopup::createAndPush(str.toString());
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}
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});
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@ -25,7 +25,7 @@
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VCMI_LIB_NAMESPACE_BEGIN
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PlayerSettings::PlayerSettings()
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: bonus(PlayerStartingBonus::RANDOM), color(0), handicap({TResources(), TResources()}), compOnly(false)
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: bonus(PlayerStartingBonus::RANDOM), color(0), handicap({TResources(), 100}), compOnly(false)
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{
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}
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@ -82,7 +82,7 @@ struct DLL_LINKAGE PlayerSettings
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EHandicap handicapLegacy;//0-no, 1-mild, 2-severe
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struct Handicap {
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TResources startBonus;
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TResources percentIncome;
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int percentIncome;
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} handicap;
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std::string name;
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@ -1431,7 +1431,7 @@ void CGameHandler::giveResource(PlayerColor player, GameResID which, int val) //
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auto * playerSettings = gs->scenarioOps->getPlayersSettings(player);
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TResources resources;
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resources[which] = val * (playerSettings->handicap.percentIncome[which] == 0 ? 100 : playerSettings->handicap.percentIncome[which]) / 100;
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resources[which] = val * playerSettings->handicap.percentIncome / 100;
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giveResources(player, resources);
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}
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@ -784,7 +784,7 @@ void CVCMIServer::setPlayerHandicap(PlayerColor color, PlayerSettings::Handicap
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str.appendName(color);
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str.appendRawString(":");
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if(handicap.startBonus.empty() && handicap.percentIncome.empty())
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if(handicap.startBonus.empty() && handicap.percentIncome == 100)
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{
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str.appendRawString(" ");
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str.appendTextID("core.genrltxt.523");
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@ -793,13 +793,20 @@ void CVCMIServer::setPlayerHandicap(PlayerColor color, PlayerSettings::Handicap
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}
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for(auto & res : EGameResID::ALL_RESOURCES())
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if(handicap.startBonus[res] != 0 && handicap.percentIncome[res] != 0)
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if(handicap.startBonus[res] != 0)
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{
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str.appendRawString(" ");
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str.appendName(res);
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str.appendRawString(":");
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str.appendRawString(std::to_string(handicap.startBonus[res]) + "|" + std::to_string(handicap.percentIncome[res] == 0 ? 100 : handicap.percentIncome[res]) + "%");
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str.appendRawString(std::to_string(handicap.startBonus[res]));
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}
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if(handicap.percentIncome != 100)
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{
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str.appendRawString(" ");
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str.appendTextID("core.jktext.32");
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str.appendRawString(":");
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str.appendRawString(std::to_string(handicap.percentIncome) + "%");
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}
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announceTxt(str);
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}
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@ -1050,7 +1057,7 @@ void CVCMIServer::multiplayerWelcomeMessage()
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gh->playerMessages->broadcastSystemMessage("Use '!help' to list available commands");
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for (const auto & pi : si->playerInfos)
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if(!pi.second.handicap.startBonus.empty() || !pi.second.handicap.percentIncome.empty())
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if(!pi.second.handicap.startBonus.empty() || pi.second.handicap.percentIncome != 100)
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{
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MetaString str;
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str.appendTextID("vcmi.lobby.handicap");
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@ -1058,13 +1065,20 @@ void CVCMIServer::multiplayerWelcomeMessage()
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str.appendName(pi.first);
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str.appendRawString(":");
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for(auto & res : EGameResID::ALL_RESOURCES())
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if(pi.second.handicap.startBonus[res] != 0 || pi.second.handicap.percentIncome[res] != 0)
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if(pi.second.handicap.startBonus[res] != 0)
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{
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str.appendRawString(" ");
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str.appendName(res);
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str.appendRawString(":");
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str.appendRawString(std::to_string(pi.second.handicap.startBonus[res]) + "|" + std::to_string(pi.second.handicap.percentIncome[res] == 0 ? 100 : pi.second.handicap.percentIncome[res]) + "%");
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str.appendRawString(std::to_string(pi.second.handicap.startBonus[res]));
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}
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if(pi.second.handicap.percentIncome != 100)
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{
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str.appendRawString(" ");
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str.appendTextID("core.jktext.32");
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str.appendRawString(":");
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str.appendRawString(std::to_string(pi.second.handicap.percentIncome) + "%");
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}
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gh->playerMessages->broadcastSystemMessage(str);
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}
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