mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Fix incorrect sand shore id
This commit is contained in:
parent
7b17c5ae18
commit
2747174810
@ -1244,7 +1244,7 @@ BattleField CGameState::battleGetBattlefieldType(int3 tile, CRandomGenerator & r
|
||||
}
|
||||
|
||||
if(map->isCoastalTile(tile)) //coastal tile is always ground
|
||||
return BattleField(*VLC->modh->identifiers.getIdentifier("core", "battlefield", "sand_shore"));
|
||||
return BattleField(*VLC->modh->identifiers.getIdentifier("core", "battlefield.sand_shore"));
|
||||
|
||||
return BattleField(*RandomGeneratorUtil::nextItem(t.terType->battleFields, rand));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user