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Merge pull request #3186 from SoundSSGood/quick-backpack-part1
Quick backpack window
This commit is contained in:
@@ -139,7 +139,7 @@ void CCommanderArtPlace::clickPressed(const Point & cursorPosition)
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LOCPLINT->showYesNoDialog(CGI->generaltexth->translate("vcmi.commanderWindow.artifactMessage"), [this]() { returnArtToHeroCallback(); }, []() {});
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}
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void CCommanderArtPlace::showPopupWindow(const Point & cursorPosition)
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void CCommanderArtPlace::showPopupWindow(const Point& cursorPosition)
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{
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if(ourArt && text.size())
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CArtPlace::showPopupWindow(cursorPosition);
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@@ -180,16 +180,25 @@ bool CArtPlace::isSelected() const
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return selection->visible;
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}
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void CHeroArtPlace::clickPressed(const Point & cursorPosition)
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void CArtPlace::clickPressed(const Point & cursorPosition)
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{
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if(leftClickCallback)
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leftClickCallback(*this);
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if(clickPressedCallback)
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clickPressedCallback(*this, cursorPosition);
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}
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void CHeroArtPlace::showPopupWindow(const Point & cursorPosition)
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void CArtPlace::showPopupWindow(const Point & cursorPosition)
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{
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if(showPopupCallback)
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showPopupCallback(*this);
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showPopupCallback(*this, cursorPosition);
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}
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void CArtPlace::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
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{
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if(!on)
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return;
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if(gestureCallback)
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gestureCallback(*this, initialPosition);
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}
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void CArtPlace::showAll(Canvas & to)
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@@ -216,6 +225,21 @@ void CArtPlace::setArtifact(const CArtifactInstance * art)
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}
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}
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void CArtPlace::setClickPressedCallback(ClickFunctor callback)
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{
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clickPressedCallback = callback;
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}
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void CArtPlace::setShowPopupCallback(ClickFunctor callback)
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{
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showPopupCallback = callback;
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}
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void CArtPlace::setGestureCallback(ClickFunctor callback)
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{
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gestureCallback = callback;
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}
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void CHeroArtPlace::addCombinedArtInfo(std::map<const CArtifact*, int> & arts)
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{
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for(const auto & combinedArt : arts)
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@@ -32,14 +32,24 @@ public:
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class CArtPlace : public LRClickableAreaWTextComp
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{
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public:
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using ClickFunctor = std::function<void(CArtPlace&, const Point&)>;
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ArtifactPosition slot;
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CArtPlace(Point position, const CArtifactInstance * art = nullptr);
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const CArtifactInstance* getArt();
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const CArtifactInstance * getArt();
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void lockSlot(bool on);
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bool isLocked() const;
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void selectSlot(bool on);
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bool isSelected() const;
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void showAll(Canvas & to) override;
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void setArtifact(const CArtifactInstance * art);
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void setClickPressedCallback(ClickFunctor callback);
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void setShowPopupCallback(ClickFunctor callback);
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void setGestureCallback(ClickFunctor callback);
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void clickPressed(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
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protected:
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std::shared_ptr<CAnimImage> image;
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@@ -47,6 +57,9 @@ protected:
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int imageIndex;
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std::shared_ptr<CAnimImage> selection;
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bool locked;
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ClickFunctor clickPressedCallback;
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ClickFunctor showPopupCallback;
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ClickFunctor gestureCallback;
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void setInternals(const CArtifactInstance * artInst);
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};
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@@ -68,15 +81,7 @@ public:
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class CHeroArtPlace: public CArtPlace
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{
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public:
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using ClickFunctor = std::function<void(CHeroArtPlace&)>;
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ArtifactPosition slot;
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ClickFunctor leftClickCallback;
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ClickFunctor showPopupCallback;
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CHeroArtPlace(Point position, const CArtifactInstance * art = nullptr);
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void clickPressed(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void addCombinedArtInfo(std::map<const CArtifact*, int> & arts);
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};
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@@ -23,8 +23,8 @@ CArtifactsOfHeroAltar::CArtifactsOfHeroAltar(const Point & position)
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: visibleArtSet(ArtBearer::ArtBearer::HERO)
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{
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init(
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std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1),
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std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1),
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std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2),
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std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2),
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position,
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std::bind(&CArtifactsOfHeroAltar::scrollBackpack, this, _1));
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pickedArtFromSlot = ArtifactPosition::PRE_FIRST;
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@@ -69,7 +69,7 @@ void CArtifactsOfHeroAltar::scrollBackpack(int offset)
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redraw();
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}
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void CArtifactsOfHeroAltar::pickUpArtifact(CHeroArtPlace & artPlace)
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void CArtifactsOfHeroAltar::pickUpArtifact(CArtPlace & artPlace)
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{
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if(const auto art = artPlace.getArt())
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{
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@@ -26,7 +26,7 @@ public:
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void updateWornSlots() override;
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void updateBackpackSlots() override;
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void scrollBackpack(int offset) override;
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void pickUpArtifact(CHeroArtPlace & artPlace);
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void pickUpArtifact(CArtPlace & artPlace);
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void swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc);
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void pickedArtMoveToAltar(const ArtifactPosition & slot);
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void deleteFromVisible(const CArtifactInstance * artInst);
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@@ -17,60 +17,28 @@
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#include "ObjectLists.h"
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#include "../CPlayerInterface.h"
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#include "../../lib/ArtifactUtils.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../CCallback.h"
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CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(const Point & position)
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CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax)
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: slotsColumnsMax(slotsColumnsMax)
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, slotsRowsMax(slotsRowsMax)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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pos += position;
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setRedrawParent(true);
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}
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CArtifactsOfHeroBackpack::CArtifactsOfHeroBackpack()
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: CArtifactsOfHeroBackpack(8, 8)
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{
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const auto backpackCap = VLC->settings()->getInteger(EGameSettings::HEROES_BACKPACK_CAP);
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auto visibleCapacityMax = HERO_BACKPACK_WINDOW_SLOT_ROWS * HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
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auto visibleCapacityMax = slotsRowsMax * slotsColumnsMax;
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if(backpackCap >= 0)
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visibleCapacityMax = visibleCapacityMax > backpackCap ? backpackCap : visibleCapacityMax;
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backpack.resize(visibleCapacityMax);
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size_t artPlaceIdx = 0;
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for(auto & artPlace : backpack)
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{
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const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % HERO_BACKPACK_WINDOW_SLOT_COLUMNS),
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slotSizeWithMargin * (artPlaceIdx / HERO_BACKPACK_WINDOW_SLOT_COLUMNS));
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backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
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artPlace = std::make_shared<CHeroArtPlace>(pos);
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artPlace->setArtifact(nullptr);
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artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
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artPlace->showPopupCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
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artPlaceIdx++;
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}
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if(backpackCap < 0 || visibleCapacityMax < backpackCap)
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{
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auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
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{
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return std::make_shared<CIntObject>();
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};
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CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
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{
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scrollBackpack(static_cast<int>(pos) * HERO_BACKPACK_WINDOW_SLOT_COLUMNS - backpackPos);
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};
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backpackListBox = std::make_shared<CListBoxWithCallback>(
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posMoved, onCreate, Point(0, 0), Point(0, 0), HERO_BACKPACK_WINDOW_SLOT_ROWS, 0, 0, 1,
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Rect(HERO_BACKPACK_WINDOW_SLOT_COLUMNS * slotSizeWithMargin + sliderPosOffsetX, 0, HERO_BACKPACK_WINDOW_SLOT_ROWS * slotSizeWithMargin - 2, 0));
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}
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pos.w = visibleCapacityMax > HERO_BACKPACK_WINDOW_SLOT_COLUMNS ? HERO_BACKPACK_WINDOW_SLOT_COLUMNS : visibleCapacityMax;
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pos.w *= slotSizeWithMargin;
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if(backpackListBox)
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pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
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pos.h = (visibleCapacityMax / HERO_BACKPACK_WINDOW_SLOT_COLUMNS);
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if(visibleCapacityMax % HERO_BACKPACK_WINDOW_SLOT_COLUMNS != 0)
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pos.h += 1;
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pos.h *= slotSizeWithMargin;
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initAOHbackpack(visibleCapacityMax, backpackCap < 0 || visibleCapacityMax < backpackCap);
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}
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void CArtifactsOfHeroBackpack::swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc)
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@@ -78,7 +46,7 @@ void CArtifactsOfHeroBackpack::swapArtifacts(const ArtifactLocation & srcLoc, co
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LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
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}
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void CArtifactsOfHeroBackpack::pickUpArtifact(CHeroArtPlace & artPlace)
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void CArtifactsOfHeroBackpack::pickUpArtifact(CArtPlace & artPlace)
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{
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
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ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
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@@ -107,5 +75,145 @@ void CArtifactsOfHeroBackpack::updateBackpackSlots()
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size_t CArtifactsOfHeroBackpack::getActiveSlotRowsNum()
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{
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return (curHero->artifactsInBackpack.size() + HERO_BACKPACK_WINDOW_SLOT_COLUMNS - 1) / HERO_BACKPACK_WINDOW_SLOT_COLUMNS;
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return (curHero->artifactsInBackpack.size() + slotsColumnsMax - 1) / slotsColumnsMax;
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}
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size_t CArtifactsOfHeroBackpack::getSlotsNum()
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{
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return backpack.size();
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}
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void CArtifactsOfHeroBackpack::initAOHbackpack(size_t slots, bool slider)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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backpack.resize(slots);
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size_t artPlaceIdx = 0;
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for(auto & artPlace : backpack)
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{
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const auto pos = Point(slotSizeWithMargin * (artPlaceIdx % slotsColumnsMax),
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slotSizeWithMargin * (artPlaceIdx / slotsColumnsMax));
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backpackSlotsBackgrounds.emplace_back(std::make_shared<CPicture>(ImagePath::builtin("heroWindow/artifactSlotEmpty"), pos));
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artPlace = std::make_shared<CHeroArtPlace>(pos);
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artPlace->setArtifact(nullptr);
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artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
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artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
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artPlaceIdx++;
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}
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if(slider)
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{
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auto onCreate = [](size_t index) -> std::shared_ptr<CIntObject>
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{
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return std::make_shared<CIntObject>();
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};
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CListBoxWithCallback::MovedPosCallback posMoved = [this](size_t pos) -> void
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{
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scrollBackpack(static_cast<int>(pos) * slotsColumnsMax - backpackPos);
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};
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backpackListBox = std::make_shared<CListBoxWithCallback>(
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posMoved, onCreate, Point(0, 0), Point(0, 0), slotsRowsMax, 0, 0, 1,
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Rect(slotsColumnsMax * slotSizeWithMargin + sliderPosOffsetX, 0, slotsRowsMax * slotSizeWithMargin - 2, 0));
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}
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pos.w = slots > slotsColumnsMax ? slotsColumnsMax : slots;
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pos.w *= slotSizeWithMargin;
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if(slider)
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pos.w += sliderPosOffsetX + 16; // 16 is slider width. TODO: get it from CListBox directly;
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pos.h = calcRows(slots) * slotSizeWithMargin;
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}
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size_t CArtifactsOfHeroBackpack::calcRows(size_t slots)
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{
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size_t rows = 0;
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if(slotsColumnsMax != 0)
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{
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rows = slots / slotsColumnsMax;
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if(slots % slotsColumnsMax != 0)
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rows += 1;
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}
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return rows;
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}
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CArtifactsOfHeroQuickBackpack::CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot)
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: CArtifactsOfHeroBackpack(0, 0)
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{
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assert(filterBySlot != ArtifactPosition::FIRST_AVAILABLE);
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if(!ArtifactUtils::isSlotEquipment(filterBySlot))
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return;
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this->filterBySlot = filterBySlot;
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}
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void CArtifactsOfHeroQuickBackpack::setHero(const CGHeroInstance * hero)
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{
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if(curHero == hero)
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return;
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curHero = hero;
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if(curHero)
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{
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ArtifactID artInSlotId = ArtifactID::NONE;
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SpellID scrollInSlotSpellId = SpellID::NONE;
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if(auto artInSlot = curHero->getArt(filterBySlot))
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{
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artInSlotId = artInSlot->getTypeId();
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scrollInSlotSpellId = artInSlot->getScrollSpellID();
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}
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std::map<const ArtifactID, const CArtifactInstance*> filteredArts;
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for(auto & slotInfo : curHero->artifactsInBackpack)
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if(slotInfo.artifact->getTypeId() != artInSlotId && !slotInfo.artifact->isScroll() &&
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slotInfo.artifact->artType->canBePutAt(curHero, filterBySlot, true))
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{
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filteredArts.insert(std::pair(slotInfo.artifact->getTypeId(), slotInfo.artifact));
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}
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std::map<const SpellID, const CArtifactInstance*> filteredScrolls;
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if(filterBySlot == ArtifactPosition::MISC1 || filterBySlot == ArtifactPosition::MISC2 || filterBySlot == ArtifactPosition::MISC3 ||
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filterBySlot == ArtifactPosition::MISC4 || filterBySlot == ArtifactPosition::MISC5)
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{
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for(auto & slotInfo : curHero->artifactsInBackpack)
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{
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if(slotInfo.artifact->isScroll() && slotInfo.artifact->getScrollSpellID() != scrollInSlotSpellId)
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filteredScrolls.insert(std::pair(slotInfo.artifact->getScrollSpellID(), slotInfo.artifact));
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}
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}
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backpack.clear();
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auto requiredSlots = filteredArts.size() + filteredScrolls.size();
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slotsColumnsMax = ceilf(sqrtf(requiredSlots));
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slotsRowsMax = calcRows(requiredSlots);
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initAOHbackpack(requiredSlots, false);
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auto artPlace = backpack.begin();
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for(auto & art : filteredArts)
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setSlotData(*artPlace++, curHero->getSlotByInstance(art.second), *curHero);
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for(auto & art : filteredScrolls)
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setSlotData(*artPlace++, curHero->getSlotByInstance(art.second), *curHero);
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}
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}
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ArtifactPosition CArtifactsOfHeroQuickBackpack::getFilterSlot()
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{
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return filterBySlot;
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}
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void CArtifactsOfHeroQuickBackpack::selectSlotAt(const Point & position)
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{
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for(auto & artPlace : backpack)
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artPlace->selectSlot(artPlace->pos.isInside(position));
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}
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void CArtifactsOfHeroQuickBackpack::swapSelected()
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{
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ArtifactLocation backpackLoc(curHero->id, ArtifactPosition::PRE_FIRST);
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for(auto & artPlace : backpack)
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if(artPlace->isSelected())
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{
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backpackLoc.slot = artPlace->slot;
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break;
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}
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if(backpackLoc.slot != ArtifactPosition::PRE_FIRST && filterBySlot != ArtifactPosition::PRE_FIRST && curHero)
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swapArtifacts(backpackLoc, ArtifactLocation(curHero->id, filterBySlot));
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}
|
@@ -22,18 +22,36 @@ class CListBoxWithCallback;
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class CArtifactsOfHeroBackpack : public CArtifactsOfHeroBase
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{
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public:
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CArtifactsOfHeroBackpack(const Point & position);
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||||
CArtifactsOfHeroBackpack(size_t slotsColumnsMax, size_t slotsRowsMax);
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CArtifactsOfHeroBackpack();
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void swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc);
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void pickUpArtifact(CHeroArtPlace & artPlace);
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void pickUpArtifact(CArtPlace & artPlace);
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void scrollBackpack(int offset) override;
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void updateBackpackSlots() override;
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||||
size_t getActiveSlotRowsNum();
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size_t getSlotsNum();
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private:
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protected:
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std::shared_ptr<CListBoxWithCallback> backpackListBox;
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std::vector<std::shared_ptr<CPicture>> backpackSlotsBackgrounds;
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const size_t HERO_BACKPACK_WINDOW_SLOT_COLUMNS = 8;
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const size_t HERO_BACKPACK_WINDOW_SLOT_ROWS = 8;
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size_t slotsColumnsMax;
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size_t slotsRowsMax;
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const int slotSizeWithMargin = 46;
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const int sliderPosOffsetX = 10;
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const int sliderPosOffsetX = 5;
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||||
|
||||
void initAOHbackpack(size_t slots, bool slider);
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size_t calcRows(size_t slots);
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||||
};
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||||
|
||||
class CArtifactsOfHeroQuickBackpack : public CArtifactsOfHeroBackpack
|
||||
{
|
||||
public:
|
||||
CArtifactsOfHeroQuickBackpack(const ArtifactPosition filterBySlot);
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||||
void setHero(const CGHeroInstance * hero);
|
||||
ArtifactPosition getFilterSlot();
|
||||
void selectSlotAt(const Point & position);
|
||||
void swapSelected();
|
||||
|
||||
private:
|
||||
ArtifactPosition filterBySlot;
|
||||
};
|
||||
|
@@ -56,8 +56,8 @@ void CArtifactsOfHeroBase::setPutBackPickedArtifactCallback(PutBackPickedArtCall
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::init(
|
||||
CHeroArtPlace::ClickFunctor lClickCallback,
|
||||
CHeroArtPlace::ClickFunctor showPopupCallback,
|
||||
CArtPlace::ClickFunctor lClickCallback,
|
||||
CArtPlace::ClickFunctor showPopupCallback,
|
||||
const Point & position,
|
||||
BpackScrollFunctor scrollCallback)
|
||||
{
|
||||
@@ -78,14 +78,14 @@ void CArtifactsOfHeroBase::init(
|
||||
{
|
||||
artPlace.second->slot = artPlace.first;
|
||||
artPlace.second->setArtifact(nullptr);
|
||||
artPlace.second->leftClickCallback = lClickCallback;
|
||||
artPlace.second->showPopupCallback = showPopupCallback;
|
||||
artPlace.second->setClickPressedCallback(lClickCallback);
|
||||
artPlace.second->setShowPopupCallback(showPopupCallback);
|
||||
}
|
||||
for(auto artPlace : backpack)
|
||||
{
|
||||
artPlace->setArtifact(nullptr);
|
||||
artPlace->leftClickCallback = lClickCallback;
|
||||
artPlace->showPopupCallback = showPopupCallback;
|
||||
artPlace->setClickPressedCallback(lClickCallback);
|
||||
artPlace->setShowPopupCallback(showPopupCallback);
|
||||
}
|
||||
leftBackpackRoll = std::make_shared<CButton>(Point(379, 364), AnimationPath::builtin("hsbtns3.def"), CButton::tooltip(), [scrollCallback]() {scrollCallback(-1);}, EShortcut::MOVE_LEFT);
|
||||
rightBackpackRoll = std::make_shared<CButton>(Point(632, 364), AnimationPath::builtin("hsbtns5.def"), CButton::tooltip(), [scrollCallback]() {scrollCallback(+1);}, EShortcut::MOVE_RIGHT);
|
||||
@@ -95,16 +95,22 @@ void CArtifactsOfHeroBase::init(
|
||||
setRedrawParent(true);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::leftClickArtPlace(CHeroArtPlace & artPlace)
|
||||
void CArtifactsOfHeroBase::clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
if(leftClickCallback)
|
||||
leftClickCallback(*this, artPlace);
|
||||
if(clickPressedCallback)
|
||||
clickPressedCallback(*this, artPlace, cursorPosition);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::rightClickArtPlace(CHeroArtPlace & artPlace)
|
||||
void CArtifactsOfHeroBase::showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
if(showPopupCallback)
|
||||
showPopupCallback(*this, artPlace);
|
||||
showPopupCallback(*this, artPlace, cursorPosition);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
if(gestureCallback)
|
||||
gestureCallback(*this, artPlace, cursorPosition);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
|
||||
@@ -241,6 +247,15 @@ const CArtifactInstance * CArtifactsOfHeroBase::getPickedArtifact()
|
||||
return curHero->getArt(ArtifactPosition::TRANSITION_POS);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::addGestureCallback(CArtPlace::ClickFunctor callback)
|
||||
{
|
||||
for(auto & artPlace : artWorn)
|
||||
{
|
||||
artPlace.second->setGestureCallback(callback);
|
||||
artPlace.second->addUsedEvents(GESTURE);
|
||||
}
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot, const CArtifactSet & artSet)
|
||||
{
|
||||
// Spurious call from artifactMoved in attempt to update hidden backpack slot
|
||||
|
@@ -21,17 +21,19 @@ protected:
|
||||
|
||||
public:
|
||||
using ArtPlaceMap = std::map<ArtifactPosition, ArtPlacePtr>;
|
||||
using ClickFunctor = std::function<void(CArtifactsOfHeroBase&, CHeroArtPlace&)>;
|
||||
using ClickFunctor = std::function<void(CArtifactsOfHeroBase&, CArtPlace&, const Point&)>;
|
||||
using PutBackPickedArtCallback = std::function<void()>;
|
||||
|
||||
ClickFunctor leftClickCallback;
|
||||
ClickFunctor clickPressedCallback;
|
||||
ClickFunctor showPopupCallback;
|
||||
ClickFunctor gestureCallback;
|
||||
|
||||
CArtifactsOfHeroBase();
|
||||
virtual void putBackPickedArtifact();
|
||||
virtual void setPutBackPickedArtifactCallback(PutBackPickedArtCallback callback);
|
||||
virtual void leftClickArtPlace(CHeroArtPlace & artPlace);
|
||||
virtual void rightClickArtPlace(CHeroArtPlace & artPlace);
|
||||
virtual void clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition);
|
||||
virtual void showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition);
|
||||
virtual void gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition);
|
||||
virtual void setHero(const CGHeroInstance * hero);
|
||||
virtual const CGHeroInstance * getHero() const;
|
||||
virtual void scrollBackpack(int offset);
|
||||
@@ -42,6 +44,7 @@ public:
|
||||
virtual void updateBackpackSlots();
|
||||
virtual void updateSlot(const ArtifactPosition & slot);
|
||||
virtual const CArtifactInstance * getPickedArtifact();
|
||||
void addGestureCallback(CArtPlace::ClickFunctor callback);
|
||||
|
||||
protected:
|
||||
const CGHeroInstance * curHero;
|
||||
|
@@ -30,14 +30,15 @@ CArtifactsOfHeroKingdom::CArtifactsOfHeroKingdom(ArtPlaceMap ArtWorn, std::vecto
|
||||
{
|
||||
artPlace.second->slot = artPlace.first;
|
||||
artPlace.second->setArtifact(nullptr);
|
||||
artPlace.second->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
|
||||
artPlace.second->showPopupCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
|
||||
artPlace.second->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
|
||||
artPlace.second->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
|
||||
}
|
||||
addGestureCallback(std::bind(&CArtifactsOfHeroBase::gestureArtPlace, this, _1, _2));
|
||||
for(auto artPlace : backpack)
|
||||
{
|
||||
artPlace->setArtifact(nullptr);
|
||||
artPlace->leftClickCallback = std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1);
|
||||
artPlace->showPopupCallback = std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1);
|
||||
artPlace->setClickPressedCallback(std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2));
|
||||
artPlace->setShowPopupCallback(std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2));
|
||||
}
|
||||
leftBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, -1));
|
||||
rightBackpackRoll->addCallback(std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, +1));
|
||||
@@ -55,7 +56,7 @@ void CArtifactsOfHeroKingdom::swapArtifacts(const ArtifactLocation & srcLoc, con
|
||||
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroKingdom::pickUpArtifact(CHeroArtPlace & artPlace)
|
||||
void CArtifactsOfHeroKingdom::pickUpArtifact(CArtPlace & artPlace)
|
||||
{
|
||||
LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
|
||||
ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
|
||||
|
@@ -24,5 +24,5 @@ public:
|
||||
std::shared_ptr<CButton> leftScroll, std::shared_ptr<CButton> rightScroll);
|
||||
~CArtifactsOfHeroKingdom();
|
||||
void swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc);
|
||||
void pickUpArtifact(CHeroArtPlace & artPlace);
|
||||
void pickUpArtifact(CArtPlace & artPlace);
|
||||
};
|
@@ -19,10 +19,11 @@
|
||||
CArtifactsOfHeroMain::CArtifactsOfHeroMain(const Point & position)
|
||||
{
|
||||
init(
|
||||
std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1),
|
||||
std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1),
|
||||
std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2),
|
||||
std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2),
|
||||
position,
|
||||
std::bind(&CArtifactsOfHeroBase::scrollBackpack, this, _1));
|
||||
addGestureCallback(std::bind(&CArtifactsOfHeroBase::gestureArtPlace, this, _1, _2));
|
||||
}
|
||||
|
||||
CArtifactsOfHeroMain::~CArtifactsOfHeroMain()
|
||||
@@ -35,7 +36,7 @@ void CArtifactsOfHeroMain::swapArtifacts(const ArtifactLocation & srcLoc, const
|
||||
LOCPLINT->cb->swapArtifacts(srcLoc, dstLoc);
|
||||
}
|
||||
|
||||
void CArtifactsOfHeroMain::pickUpArtifact(CHeroArtPlace & artPlace)
|
||||
void CArtifactsOfHeroMain::pickUpArtifact(CArtPlace & artPlace)
|
||||
{
|
||||
LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, artPlace.slot),
|
||||
ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
|
||||
|
@@ -23,5 +23,5 @@ public:
|
||||
CArtifactsOfHeroMain(const Point & position);
|
||||
~CArtifactsOfHeroMain();
|
||||
void swapArtifacts(const ArtifactLocation & srcLoc, const ArtifactLocation & dstLoc);
|
||||
void pickUpArtifact(CHeroArtPlace & artPlace);
|
||||
void pickUpArtifact(CArtPlace & artPlace);
|
||||
};
|
||||
|
@@ -15,8 +15,8 @@
|
||||
CArtifactsOfHeroMarket::CArtifactsOfHeroMarket(const Point & position)
|
||||
{
|
||||
init(
|
||||
std::bind(&CArtifactsOfHeroBase::leftClickArtPlace, this, _1),
|
||||
std::bind(&CArtifactsOfHeroBase::rightClickArtPlace, this, _1),
|
||||
std::bind(&CArtifactsOfHeroBase::clickPrassedArtPlace, this, _1, _2),
|
||||
std::bind(&CArtifactsOfHeroBase::showPopupArtPlace, this, _1, _2),
|
||||
position,
|
||||
std::bind(&CArtifactsOfHeroMarket::scrollBackpack, this, _1));
|
||||
};
|
||||
|
@@ -14,7 +14,7 @@
|
||||
class CArtifactsOfHeroMarket : public CArtifactsOfHeroBase
|
||||
{
|
||||
public:
|
||||
std::function<void(CHeroArtPlace*)> selectArtCallback;
|
||||
std::function<void(CArtPlace*)> selectArtCallback;
|
||||
|
||||
CArtifactsOfHeroMarket(const Point & position);
|
||||
void scrollBackpack(int offset) override;
|
||||
|
@@ -23,6 +23,7 @@
|
||||
#include "../windows/CHeroWindow.h"
|
||||
#include "../windows/CSpellWindow.h"
|
||||
#include "../windows/GUIClasses.h"
|
||||
#include "../windows/CHeroBackpackWindow.h"
|
||||
#include "../CPlayerInterface.h"
|
||||
#include "../CGameInfo.h"
|
||||
|
||||
@@ -39,18 +40,19 @@ void CWindowWithArtifacts::addSet(CArtifactsOfHeroPtr artSet)
|
||||
|
||||
void CWindowWithArtifacts::addSetAndCallbacks(CArtifactsOfHeroPtr artSet)
|
||||
{
|
||||
CArtifactsOfHeroBase::PutBackPickedArtCallback artPutBackHandler = []() -> void
|
||||
CArtifactsOfHeroBase::PutBackPickedArtCallback artPutBackFunctor = []() -> void
|
||||
{
|
||||
CCS->curh->dragAndDropCursor(nullptr);
|
||||
};
|
||||
|
||||
addSet(artSet);
|
||||
std::visit([this, artPutBackHandler](auto artSetWeak)
|
||||
std::visit([this, artPutBackFunctor](auto artSetWeak)
|
||||
{
|
||||
auto artSet = artSetWeak.lock();
|
||||
artSet->leftClickCallback = std::bind(&CWindowWithArtifacts::leftClickArtPlaceHero, this, _1, _2);
|
||||
artSet->showPopupCallback = std::bind(&CWindowWithArtifacts::rightClickArtPlaceHero, this, _1, _2);
|
||||
artSet->setPutBackPickedArtifactCallback(artPutBackHandler);
|
||||
artSet->clickPressedCallback = std::bind(&CWindowWithArtifacts::clickPressedArtPlaceHero, this, _1, _2, _3);
|
||||
artSet->showPopupCallback = std::bind(&CWindowWithArtifacts::showPopupArtPlaceHero, this, _1, _2, _3);
|
||||
artSet->gestureCallback = std::bind(&CWindowWithArtifacts::gestureArtPlaceHero, this, _1, _2, _3);
|
||||
artSet->setPutBackPickedArtifactCallback(artPutBackFunctor);
|
||||
}, artSet);
|
||||
}
|
||||
|
||||
@@ -77,7 +79,7 @@ const CArtifactInstance * CWindowWithArtifacts::getPickedArtifact()
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void CWindowWithArtifacts::leftClickArtPlaceHero(CArtifactsOfHeroBase & artsInst, CHeroArtPlace & artPlace)
|
||||
void CWindowWithArtifacts::clickPressedArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
const auto artSetWeak = findAOHbyRef(artsInst);
|
||||
assert(artSetWeak.has_value());
|
||||
@@ -85,7 +87,7 @@ void CWindowWithArtifacts::leftClickArtPlaceHero(CArtifactsOfHeroBase & artsInst
|
||||
if(artPlace.isLocked())
|
||||
return;
|
||||
|
||||
const auto checkSpecialArts = [](const CGHeroInstance * hero, CHeroArtPlace & artPlace) -> bool
|
||||
const auto checkSpecialArts = [](const CGHeroInstance * hero, CArtPlace & artPlace) -> bool
|
||||
{
|
||||
if(artPlace.getArt()->getTypeId() == ArtifactID::SPELLBOOK)
|
||||
{
|
||||
@@ -206,10 +208,18 @@ void CWindowWithArtifacts::leftClickArtPlaceHero(CArtifactsOfHeroBase & artsInst
|
||||
}
|
||||
}
|
||||
}
|
||||
else if constexpr(std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroQuickBackpack>>)
|
||||
{
|
||||
const auto hero = artSetPtr->getHero();
|
||||
artSetPtr->swapArtifacts(ArtifactLocation(hero->id, artPlace.slot),
|
||||
ArtifactLocation(hero->id, artSetPtr->getFilterSlot()));
|
||||
if(closeCallback)
|
||||
closeCallback();
|
||||
}
|
||||
}, artSetWeak.value());
|
||||
}
|
||||
|
||||
void CWindowWithArtifacts::rightClickArtPlaceHero(CArtifactsOfHeroBase & artsInst, CHeroArtPlace & artPlace)
|
||||
void CWindowWithArtifacts::showPopupArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
const auto artSetWeak = findAOHbyRef(artsInst);
|
||||
assert(artSetWeak.has_value());
|
||||
@@ -218,7 +228,7 @@ void CWindowWithArtifacts::rightClickArtPlaceHero(CArtifactsOfHeroBase & artsIns
|
||||
return;
|
||||
|
||||
std::visit(
|
||||
[&artPlace](auto artSetWeak) -> void
|
||||
[&artPlace, &cursorPosition](auto artSetWeak) -> void
|
||||
{
|
||||
const auto artSetPtr = artSetWeak.lock();
|
||||
|
||||
@@ -239,16 +249,40 @@ void CWindowWithArtifacts::rightClickArtPlaceHero(CArtifactsOfHeroBase & artsIns
|
||||
return;
|
||||
}
|
||||
if(artPlace.text.size())
|
||||
artPlace.LRClickableAreaWTextComp::showPopupWindow(GH.getCursorPosition());
|
||||
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
|
||||
}
|
||||
}
|
||||
// Altar window, Market window right click handler
|
||||
else if constexpr(
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroAltar>> ||
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroMarket>>)
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroMarket>> ||
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroQuickBackpack>>)
|
||||
{
|
||||
if(artPlace.getArt() && artPlace.text.size())
|
||||
artPlace.LRClickableAreaWTextComp::showPopupWindow(GH.getCursorPosition());
|
||||
artPlace.LRClickableAreaWTextComp::showPopupWindow(cursorPosition);
|
||||
}
|
||||
}, artSetWeak.value());
|
||||
}
|
||||
|
||||
void CWindowWithArtifacts::gestureArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition)
|
||||
{
|
||||
const auto artSetWeak = findAOHbyRef(artsInst);
|
||||
assert(artSetWeak.has_value());
|
||||
if(artPlace.isLocked())
|
||||
return;
|
||||
|
||||
std::visit(
|
||||
[&artPlace, cursorPosition](auto artSetWeak) -> void
|
||||
{
|
||||
const auto artSetPtr = artSetWeak.lock();
|
||||
if constexpr(
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroMain>> ||
|
||||
std::is_same_v<decltype(artSetWeak), std::weak_ptr<CArtifactsOfHeroKingdom>>)
|
||||
{
|
||||
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(artSetPtr->getHero(), artPlace.slot);
|
||||
auto backpackWindow = GH.windows().topWindow<CHeroQuickBackpackWindow>();
|
||||
backpackWindow->moveTo(cursorPosition - Point(1, 1));
|
||||
backpackWindow->fitToScreen(15);
|
||||
}
|
||||
}, artSetWeak.value());
|
||||
}
|
||||
|
@@ -24,7 +24,8 @@ public:
|
||||
std::weak_ptr<CArtifactsOfHeroAltar>,
|
||||
std::weak_ptr<CArtifactsOfHeroKingdom>,
|
||||
std::weak_ptr<CArtifactsOfHeroMain>,
|
||||
std::weak_ptr<CArtifactsOfHeroBackpack>>;
|
||||
std::weak_ptr<CArtifactsOfHeroBackpack>,
|
||||
std::weak_ptr<CArtifactsOfHeroQuickBackpack>>;
|
||||
using CloseCallback = std::function<void()>;
|
||||
|
||||
void addSet(CArtifactsOfHeroPtr artSet);
|
||||
@@ -32,8 +33,9 @@ public:
|
||||
void addCloseCallback(CloseCallback callback);
|
||||
const CGHeroInstance * getHeroPickedArtifact();
|
||||
const CArtifactInstance * getPickedArtifact();
|
||||
void leftClickArtPlaceHero(CArtifactsOfHeroBase & artsInst, CHeroArtPlace & artPlace);
|
||||
void rightClickArtPlaceHero(CArtifactsOfHeroBase & artsInst, CHeroArtPlace & artPlace);
|
||||
void clickPressedArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
|
||||
void showPopupArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
|
||||
void gestureArtPlaceHero(CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition);
|
||||
|
||||
void artifactRemoved(const ArtifactLocation & artLoc) override;
|
||||
void artifactMoved(const ArtifactLocation & srcLoc, const ArtifactLocation & destLoc, bool withRedraw) override;
|
||||
|
@@ -22,25 +22,19 @@
|
||||
CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero)
|
||||
: CWindowObject((EOptions)0)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
|
||||
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 410, 425));
|
||||
|
||||
arts = std::make_shared<CArtifactsOfHeroBackpack>(Point(windowMargin, windowMargin));
|
||||
arts->setHero(hero);
|
||||
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
|
||||
arts = std::make_shared<CArtifactsOfHeroBackpack>();
|
||||
arts->moveBy(Point(windowMargin, windowMargin));
|
||||
addSetAndCallbacks(arts);
|
||||
|
||||
arts->setHero(hero);
|
||||
addCloseCallback(std::bind(&CHeroBackpackWindow::close, this));
|
||||
|
||||
quitButton = std::make_shared<CButton>(Point(), AnimationPath::builtin("IOKAY32.def"), CButton::tooltip(""), [this]() { close(); }, EShortcut::GLOBAL_RETURN);
|
||||
|
||||
stretchedBackground->pos.w = arts->pos.w + 2 * windowMargin;
|
||||
stretchedBackground->pos.h = arts->pos.h + quitButton->pos.h + 3 * windowMargin;
|
||||
pos.w = stretchedBackground->pos.w;
|
||||
pos.h = stretchedBackground->pos.h;
|
||||
pos.w = stretchedBackground->pos.w = arts->pos.w + 2 * windowMargin;
|
||||
pos.h = stretchedBackground->pos.h = arts->pos.h + quitButton->pos.h + 3 * windowMargin;
|
||||
quitButton->moveTo(Point(pos.x + pos.w / 2 - quitButton->pos.w / 2, pos.y + arts->pos.h + 2 * windowMargin));
|
||||
center();
|
||||
|
||||
quitButton->moveBy(Point(GH.screenDimensions().x / 2 - quitButton->pos.w / 2 - quitButton->pos.x, arts->pos.h + 2 * windowMargin));
|
||||
}
|
||||
|
||||
void CHeroBackpackWindow::showAll(Canvas & to)
|
||||
@@ -48,3 +42,46 @@ void CHeroBackpackWindow::showAll(Canvas & to)
|
||||
CIntObject::showAll(to);
|
||||
CMessage::drawBorder(PlayerColor(LOCPLINT->playerID), to.getInternalSurface(), pos.w+28, pos.h+29, pos.x-14, pos.y-15);
|
||||
}
|
||||
|
||||
CHeroQuickBackpackWindow::CHeroQuickBackpackWindow(const CGHeroInstance * hero, ArtifactPosition targetSlot)
|
||||
: CWindowObject((EOptions)0)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
|
||||
stretchedBackground = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, 0, 0));
|
||||
arts = std::make_shared<CArtifactsOfHeroQuickBackpack>(targetSlot);
|
||||
arts->moveBy(Point(windowMargin, windowMargin));
|
||||
addSetAndCallbacks(static_cast<std::weak_ptr<CArtifactsOfHeroQuickBackpack>>(arts));
|
||||
arts->setHero(hero);
|
||||
addCloseCallback(std::bind(&CHeroQuickBackpackWindow::close, this));
|
||||
addUsedEvents(GESTURE);
|
||||
pos.w = stretchedBackground->pos.w = arts->pos.w + 2 * windowMargin;
|
||||
pos.h = stretchedBackground->pos.h = arts->pos.h + windowMargin;
|
||||
}
|
||||
|
||||
void CHeroQuickBackpackWindow::gesture(bool on, const Point & initialPosition, const Point & finalPosition)
|
||||
{
|
||||
if(on)
|
||||
return;
|
||||
|
||||
arts->swapSelected();
|
||||
close();
|
||||
}
|
||||
|
||||
void CHeroQuickBackpackWindow::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
|
||||
{
|
||||
arts->selectSlotAt(currentPosition);
|
||||
redraw();
|
||||
}
|
||||
|
||||
void CHeroQuickBackpackWindow::showAll(Canvas & to)
|
||||
{
|
||||
if(arts->getSlotsNum() == 0)
|
||||
{
|
||||
// Dirty solution for closing that window
|
||||
close();
|
||||
return;
|
||||
}
|
||||
CMessage::drawBorder(PlayerColor(LOCPLINT->playerID), to.getInternalSurface(), pos.w + 28, pos.h + 29, pos.x - 14, pos.y - 15);
|
||||
CIntObject::showAll(to);
|
||||
}
|
||||
|
@@ -19,11 +19,26 @@ class CHeroBackpackWindow : public CWindowObject, public CWindowWithArtifacts
|
||||
public:
|
||||
CHeroBackpackWindow(const CGHeroInstance * hero);
|
||||
|
||||
private:
|
||||
protected:
|
||||
std::shared_ptr<CArtifactsOfHeroBackpack> arts;
|
||||
std::shared_ptr<CButton> quitButton;
|
||||
std::shared_ptr<CFilledTexture> stretchedBackground;
|
||||
const int windowMargin = 10;
|
||||
const int windowMargin = 5;
|
||||
|
||||
void showAll(Canvas & to) override;
|
||||
};
|
||||
|
||||
class CHeroQuickBackpackWindow : public CWindowObject, public CWindowWithArtifacts
|
||||
{
|
||||
public:
|
||||
CHeroQuickBackpackWindow(const CGHeroInstance * hero, ArtifactPosition targetSlot);
|
||||
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
|
||||
void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
|
||||
|
||||
private:
|
||||
std::shared_ptr<CArtifactsOfHeroQuickBackpack> arts;
|
||||
std::shared_ptr<CFilledTexture> stretchedBackground;
|
||||
const int windowMargin = 5;
|
||||
|
||||
void showAll(Canvas & to) override;
|
||||
};
|
||||
|
@@ -111,6 +111,5 @@ public:
|
||||
void createBackpackWindow();
|
||||
|
||||
//friends
|
||||
friend void CHeroArtPlace::clickPressed(const Point & cursorPosition);
|
||||
friend class CPlayerInterface;
|
||||
};
|
||||
|
@@ -331,7 +331,7 @@ void CTradeWindow::setMode(EMarketMode Mode)
|
||||
}
|
||||
}
|
||||
|
||||
void CTradeWindow::artifactSelected(CHeroArtPlace *slot)
|
||||
void CTradeWindow::artifactSelected(CArtPlace * slot)
|
||||
{
|
||||
assert(mode == EMarketMode::ARTIFACT_RESOURCE);
|
||||
items[1][0]->setArtInstance(slot->getArt());
|
||||
|
@@ -40,7 +40,7 @@ public:
|
||||
void getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const;
|
||||
void setMode(EMarketMode Mode); //mode setter
|
||||
|
||||
void artifactSelected(CHeroArtPlace *slot); //used when selling artifacts -> called when user clicked on artifact slot
|
||||
void artifactSelected(CArtPlace * slot); //used when selling artifacts -> called when user clicked on artifact slot
|
||||
virtual void selectionChanged(bool side) = 0; //true == left
|
||||
virtual Point selectionOffset(bool Left) const = 0;
|
||||
virtual std::string updateSlotSubtitle(bool Left) const = 0;
|
||||
|
@@ -64,10 +64,7 @@ SpellID CScrollArtifactInstance::getScrollSpellID() const
|
||||
auto artInst = static_cast<const CArtifactInstance*>(this);
|
||||
const auto bonus = artInst->getBonusLocalFirst(Selector::type()(BonusType::SPELL));
|
||||
if(!bonus)
|
||||
{
|
||||
logMod->warn("Warning: %s doesn't bear any spell!", artInst->nodeName());
|
||||
return SpellID::NONE;
|
||||
}
|
||||
return bonus->subtype.as<SpellID>();
|
||||
}
|
||||
|
||||
@@ -165,6 +162,11 @@ bool CArtifactInstance::isCombined() const
|
||||
return artType->isCombined();
|
||||
}
|
||||
|
||||
bool CArtifactInstance::isScroll() const
|
||||
{
|
||||
return artType->isScroll();
|
||||
}
|
||||
|
||||
void CArtifactInstance::putAt(CArtifactSet & set, const ArtifactPosition slot)
|
||||
{
|
||||
auto placementMap = set.putArtifact(slot, this);
|
||||
|
@@ -87,6 +87,7 @@ public:
|
||||
bool canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot = ArtifactPosition::FIRST_AVAILABLE,
|
||||
bool assumeDestRemoved = false) const;
|
||||
bool isCombined() const;
|
||||
bool isScroll() const;
|
||||
void putAt(CArtifactSet & set, const ArtifactPosition slot);
|
||||
void removeFrom(CArtifactSet & set, const ArtifactPosition slot);
|
||||
void move(CArtifactSet & srcSet, const ArtifactPosition srcSlot, CArtifactSet & dstSet, const ArtifactPosition dstSlot);
|
||||
|
Reference in New Issue
Block a user