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mirror of https://github.com/vcmi/vcmi.git synced 2025-06-17 00:07:41 +02:00

Unit stack rebalancing rework

- CStackInstance::count is now private with accessor methods
- CStackInstance::experience renamed to totalExperience and now stores
total stack experience (multiplied by stack size) to reduce rounding
errors
- CStackInstance::totalExperience is now private with accessors methods
- stack experience is now automatically reallocated on stack management
- Removed buggy BulkSmartRebalanceStacks pack, that mostly duplicates
BulkRebalanceStacks
- Renamed BulkSmartSplitStack to BulkSplitAndRebalanceStack to drop
unclear "smart" in name
- Reworked split-and-rebalance logic to correctly reallocate stack
experience
This commit is contained in:
Ivan Savenko
2025-05-01 13:41:48 +03:00
parent ac26b3ed9b
commit 283adc37d7
52 changed files with 339 additions and 328 deletions

View File

@ -468,7 +468,7 @@ void CGHeroInstance::initHero(vstd::RNG & rand)
{
commander = std::make_unique<CCommanderInstance>(cb, getHeroClass()->commander);
commander->setArmy(getArmy()); //TODO: separate function for setting commanders
commander->giveStackExp (exp); //after our exp is set
commander->giveTotalStackExperience(exp); //after our exp is set
}
skillsInfo = SecondarySkillsInfo();