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Unit stack rebalancing rework
- CStackInstance::count is now private with accessor methods - CStackInstance::experience renamed to totalExperience and now stores total stack experience (multiplied by stack size) to reduce rounding errors - CStackInstance::totalExperience is now private with accessors methods - stack experience is now automatically reallocated on stack management - Removed buggy BulkSmartRebalanceStacks pack, that mostly duplicates BulkRebalanceStacks - Renamed BulkSmartSplitStack to BulkSplitAndRebalanceStack to drop unclear "smart" in name - Reworked split-and-rebalance logic to correctly reallocate stack experience
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@ -446,7 +446,7 @@ void MetaString::replaceName(const CreatureID & id, TQuantity count) //adds sing
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void MetaString::replaceName(const CStackBasicDescriptor & stack)
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{
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replaceName(stack.getId(), stack.count);
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replaceName(stack.getId(), stack.getCount());
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}
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VCMI_LIB_NAMESPACE_END
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