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extended statistic: Window
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@@ -10,6 +10,7 @@
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#pragma once
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#include "../windows/CWindowObject.h"
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#include "../../lib/gameState/HighScore.h"
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#include "../../lib/gameState/GameStatistics.h"
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class CButton;
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class CLabel;
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@@ -21,8 +22,6 @@ class CFilledTexture;
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class TransparentFilledRectangle;
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class StatisticDataSet;
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class CHighScoreScreen : public CWindowObject
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{
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public:
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@@ -79,6 +78,7 @@ class CHighScoreInputScreen : public CWindowObject
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std::shared_ptr<CFilledTexture> backgroundAroundMenu;
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std::shared_ptr<CButton> statisticButton;
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StatisticDataSet stat;
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bool won;
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HighScoreCalculation calc;
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