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Refactoring: avoid using namespace when it's not absolutely needed
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@ -201,9 +201,7 @@ void BattleInfo::localInitStack(CStack * s)
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namespace CGH
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{
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using namespace std;
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static void readBattlePositions(const JsonNode &node, vector< vector<int> > & dest)
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static void readBattlePositions(const JsonNode &node, std::vector< std::vector<int> > & dest)
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{
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for(const JsonNode &level : node.Vector())
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{
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