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Added changelog for RMG

This commit is contained in:
Tomasz Zieliński
2023-07-15 14:14:06 +02:00
parent babbc3a553
commit 2a0dde2a71

View File

@@ -67,6 +67,16 @@
* Fixed frequent crash on moving to next scenario during campaign * Fixed frequent crash on moving to next scenario during campaign
### RANDOM MAP GENERATOR: ### RANDOM MAP GENERATOR:
* Improved zone placement, shape and connections
* Improved zone passability for better gameplay
* Improved treasure distribution and treasure values to match SoD closely
* RMG will now respect road settings set in menu
* Tweaked many original templates so they allow new terrains and factions
* Added "bannedTowns", "bannedTerrains", "bannedMonsters" zone properties
* Added "road" property to connections
* Support for "wide" connections
* Support for new "fictive" and "repulsive" connections
* RMG will now run faster, utilizing many CPU cores
### INTERFACE: ### INTERFACE:
* Adventure map is now scalable and can be used with any resolution without mods * Adventure map is now scalable and can be used with any resolution without mods