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Merge pull request #5296 from Laserlicht/right_drag
[1.6.4] Fix Smooth Map Dragging for RMB
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commit
2ac2a08d2c
@ -201,10 +201,20 @@ void EventDispatcher::dispatchShowPopup(const Point & position, int tolerance)
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void EventDispatcher::dispatchClosePopup(const Point & position)
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{
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if (GH.windows().isTopWindowPopup())
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GH.windows().popWindows(1);
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bool popupOpen = GH.windows().isTopWindowPopup(); // popup can already be closed for mouse dragging with RMB
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assert(!GH.windows().isTopWindowPopup());
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auto hlp = rclickable;
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for(auto & i : hlp)
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{
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if(!vstd::contains(rclickable, i))
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continue;
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i->closePopupWindow(!popupOpen);
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}
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if(popupOpen)
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GH.windows().popWindows(1);
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}
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void EventDispatcher::handleLeftButtonClick(const Point & position, int tolerance, bool isPressed)
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@ -50,6 +50,7 @@ public:
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virtual void clickReleased(const Point & cursorPosition, bool lastActivated);
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virtual void clickCancel(const Point & cursorPosition) {}
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virtual void showPopupWindow(const Point & cursorPosition) {}
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virtual void closePopupWindow(bool alreadyClosed) {}
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virtual void clickDouble(const Point & cursorPosition) {}
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virtual void notFocusedClick() {};
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@ -80,6 +80,12 @@ void MapViewActions::showPopupWindow(const Point & cursorPosition)
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adventureInt->onTileRightClicked(tile);
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}
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void MapViewActions::closePopupWindow(bool alreadyClosed)
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{
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if(alreadyClosed)
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dragActive = false;
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}
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void MapViewActions::mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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handleHover(cursorPosition);
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@ -103,6 +109,7 @@ void MapViewActions::mouseDragged(const Point & cursorPosition, const Point & la
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void MapViewActions::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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dragActive = true;
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owner.onMapSwiped(lastUpdateDistance);
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}
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@ -36,6 +36,7 @@ public:
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void clickReleased(const Point & cursorPosition) override;
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void clickCancel(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void closePopupWindow(bool alreadyClosed) override;
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void gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) override;
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void gesturePinch(const Point & centerPosition, double lastUpdateFactor) override;
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void hover(bool on) override;
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@ -269,7 +269,14 @@ void CRClickPopupInt::mouseDraggedPopup(const Point & cursorPosition, const Poin
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close();
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}
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void CInfoBoxPopup::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
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template<typename... Args>
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AdventureMapPopup::AdventureMapPopup(Args&&... args) :
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CWindowObject(std::forward<Args>(args)...), dragDistance(Point(0, 0))
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{
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addUsedEvents(DRAG_POPUP);
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}
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void AdventureMapPopup::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
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{
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if(!settings["adventure"]["rightButtonDrag"].Bool())
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return;
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@ -282,7 +289,7 @@ void CInfoBoxPopup::mouseDraggedPopup(const Point & cursorPosition, const Point
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CInfoBoxPopup::CInfoBoxPopup(Point position, const CGTownInstance * town)
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: CWindowObject(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), position)
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: AdventureMapPopup(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), position)
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{
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InfoAboutTown iah;
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LOCPLINT->cb->getTownInfo(town, iah, LOCPLINT->localState->getCurrentArmy()); //todo: should this be nearest hero?
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@ -296,7 +303,7 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGTownInstance * town)
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}
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CInfoBoxPopup::CInfoBoxPopup(Point position, const CGHeroInstance * hero)
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: CWindowObject(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("HEROQVBK"), position)
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: AdventureMapPopup(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("HEROQVBK"), position)
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{
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InfoAboutHero iah;
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LOCPLINT->cb->getHeroInfo(hero, iah, LOCPLINT->localState->getCurrentArmy()); //todo: should this be nearest hero?
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@ -310,7 +317,7 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGHeroInstance * hero)
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}
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CInfoBoxPopup::CInfoBoxPopup(Point position, const CGGarrison * garr)
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: CWindowObject(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), position)
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: AdventureMapPopup(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), position)
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{
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InfoAboutTown iah;
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LOCPLINT->cb->getTownInfo(garr, iah);
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@ -324,7 +331,7 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGGarrison * garr)
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}
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CInfoBoxPopup::CInfoBoxPopup(Point position, const CGCreature * creature)
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: CWindowObject(RCLICK_POPUP | BORDERED, ImagePath::builtin("DIBOXBCK"), position)
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: AdventureMapPopup(RCLICK_POPUP | BORDERED, ImagePath::builtin("DIBOXBCK"), position)
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{
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OBJECT_CONSTRUCTION;
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tooltip = std::make_shared<CreatureTooltip>(Point(9, 10), creature);
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@ -389,7 +396,7 @@ void MinimapWithIcons::addIcon(const int3 & coordinates, const ImagePath & image
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}
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TeleporterPopup::TeleporterPopup(const Point & position, const CGTeleport * teleporter)
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: CWindowObject(BORDERED | RCLICK_POPUP)
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: AdventureMapPopup(BORDERED | RCLICK_POPUP)
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{
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OBJECT_CONSTRUCTION;
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pos.w = 322;
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@ -430,7 +437,7 @@ TeleporterPopup::TeleporterPopup(const Point & position, const CGTeleport * tele
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}
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KeymasterPopup::KeymasterPopup(const Point & position, const CGKeys * keymasterOrGuard)
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: CWindowObject(BORDERED | RCLICK_POPUP)
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: AdventureMapPopup(BORDERED | RCLICK_POPUP)
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{
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OBJECT_CONSTRUCTION;
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pos.w = 322;
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@ -469,7 +476,7 @@ KeymasterPopup::KeymasterPopup(const Point & position, const CGKeys * keymasterO
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}
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ObeliskPopup::ObeliskPopup(const Point & position, const CGObelisk * obelisk)
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: CWindowObject(BORDERED | RCLICK_POPUP)
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: AdventureMapPopup(BORDERED | RCLICK_POPUP)
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{
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OBJECT_CONSTRUCTION;
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pos.w = 322;
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@ -93,20 +93,27 @@ public:
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void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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};
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/// adventure map popup
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class AdventureMapPopup : public CWindowObject
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{
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Point dragDistance;
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public:
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template<typename... Args>
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AdventureMapPopup(Args&&... args);
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void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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};
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/// popup on adventure map for town\hero and other objects with customized popup content
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class CInfoBoxPopup : public CWindowObject
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class CInfoBoxPopup : public AdventureMapPopup
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{
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std::shared_ptr<CIntObject> tooltip;
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Point dragDistance;
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public:
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CInfoBoxPopup(Point position, const CGTownInstance * town);
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CInfoBoxPopup(Point position, const CGHeroInstance * hero);
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CInfoBoxPopup(Point position, const CGGarrison * garr);
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CInfoBoxPopup(Point position, const CGCreature * creature);
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void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
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};
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/// component selection window
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@ -134,7 +141,7 @@ public:
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void addIcon(const int3 & coordinates, const ImagePath & image);
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};
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class TeleporterPopup : public CWindowObject
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class TeleporterPopup : public AdventureMapPopup
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::shared_ptr<MinimapWithIcons> minimap;
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@ -144,7 +151,7 @@ public:
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TeleporterPopup(const Point & position, const CGTeleport * teleporter);
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};
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class KeymasterPopup : public CWindowObject
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class KeymasterPopup : public AdventureMapPopup
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::shared_ptr<MinimapWithIcons> minimap;
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@ -155,7 +162,7 @@ public:
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KeymasterPopup(const Point & position, const CGKeys * keymasterOrGuard);
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};
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class ObeliskPopup : public CWindowObject
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class ObeliskPopup : public AdventureMapPopup
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{
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std::shared_ptr<FilledTexturePlayerColored> filledBackground;
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std::shared_ptr<MinimapWithIcons> minimap;
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@ -134,7 +134,7 @@
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"imageOrder": [1, 0, 2, 3],
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"help": "core.help.320",
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"callback": "returnToMainMenu",
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"hotkey": "settingsMainMenu"
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"hotkey": "settingsToMainMenu"
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},
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{
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"name": "quitButton",
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