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@ -591,6 +591,7 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
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char msgBuf[500];
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sprintf(msgBuf, CGI->generaltexth->allTexts[206].c_str(), spellCost, owner->myHero->mana);
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owner->myInt->showInfoDialog(std::string(msgBuf));
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return;
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}
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//battle spell on adv map or adventure map spell during combat => display infowindow, not cast
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