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Moar optimization!

This commit is contained in:
DjWarmonger 2016-08-09 13:40:46 +02:00
parent 7f0b852449
commit 2bffd4e5c1
4 changed files with 14 additions and 9 deletions

View File

@ -348,8 +348,9 @@ void ObjectTemplate::writeJson(JsonNode & node, const bool withTerrain) const
ui32 ObjectTemplate::getWidth() const
{
//TODO: Use 2D array
//TODO: better precalculate and store constant value
ui32 ret = 0;
for (auto row : usedTiles)
for (auto const &row : usedTiles) //copy is expensive
{
ret = std::max<ui32>(ret, row.size());
}

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@ -934,6 +934,7 @@ void CDrawTerrainOperation::invalidateTerrainViews(const int3 & centerPos)
CDrawTerrainOperation::InvalidTiles CDrawTerrainOperation::getInvalidTiles(const int3 & centerPos) const
{
//TODO: this is very expensive function for RMG, needs optimization
InvalidTiles tiles;
auto centerTerType = map->getTile(centerPos).terType;
auto rect = extendTileAround(centerPos);

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@ -479,6 +479,8 @@ void CMapGenerator::createConnections()
int3 posA = zoneA->getPos();
int3 posB = zoneB->getPos();
auto zoneAid = zoneA->getId();
auto zoneBid = zoneB->getId();
if (posA.z == posB.z)
{
@ -487,9 +489,9 @@ void CMapGenerator::createConnections()
{
if (isBlocked(tile)) //tiles may be occupied by subterranean gates already placed
continue;
foreachDirectNeighbour (tile, [&guardPos, tile, &otherZoneTiles, &middleTiles, this](int3 &pos) //must be direct since paths also also generated between direct neighbours
foreachDirectNeighbour (tile, [&guardPos, tile, &otherZoneTiles, &middleTiles, this, zoneBid](int3 &pos) //must be direct since paths also also generated between direct neighbours
{
if (vstd::contains(otherZoneTiles, pos))
if (getZoneID(pos) == zoneBid)
middleTiles.push_back(tile);
});
}
@ -572,18 +574,18 @@ void CMapGenerator::createConnections()
distanceFromB > 5 && (!posB.z || distanceFromB < zoneB->getSize() - 3))
{
//all neightbouring tiles also belong to zone
if (vstd::contains(tiles, tile) && vstd::contains(otherZoneTiles, otherTile))
if (getZoneID(tile) == zoneAid && getZoneID(otherTile) == zoneBid)
{
bool withinZone = true;
foreach_neighbour (tile, [&withinZone, &tiles](int3 &pos)
foreach_neighbour (tile, [&withinZone, &tiles, zoneAid, this](int3 &pos)
{
if (!vstd::contains(tiles, pos))
if (getZoneID(pos) != zoneAid)
withinZone = false;
});
foreach_neighbour (otherTile, [&withinZone, &otherZoneTiles](int3 &pos)
foreach_neighbour (otherTile, [&withinZone, &otherZoneTiles, zoneBid, this](int3 &pos)
{
if (!vstd::contains(otherZoneTiles, pos))
if (getZoneID(pos) != zoneBid)
withinZone = false;
});

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@ -2326,7 +2326,8 @@ ObjectInfo CRmgTemplateZone::getRandomObject(CMapGenerator* gen, CTreasurePileIn
continue;
total += oi.probability;
//assert (oi.value > 0);
//FIXME: apparently this is quite expensive operation
thresholds.push_back (std::make_pair (total, oi));
}
}