mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-15 01:24:45 +02:00
Slight tweaking of logging of h3m edge cases
This commit is contained in:
@ -195,7 +195,7 @@ void CMapLoaderH3M::readPlayerInfo()
|
||||
if(features.levelSOD)
|
||||
reader->skipUnused(1); //TODO: check meaning?
|
||||
|
||||
std::set<TFaction> allowedFactions;
|
||||
std::set<FactionID> allowedFactions;
|
||||
|
||||
reader->readBitmask(allowedFactions, features.factionsBytes, features.factionsCount, false);
|
||||
|
||||
@ -331,7 +331,7 @@ void CMapLoaderH3M::readVictoryLossConditions()
|
||||
|
||||
if(playersOnMap == 1)
|
||||
{
|
||||
logGlobal->warn("Map %s has only one player but allows normal victory?", mapHeader->name);
|
||||
logGlobal->warn("Map %s: Only one player exists, but normal victory allowed!", mapName);
|
||||
allowNormalVictory = false; // makes sense? Not much. Works as H3? Yes!
|
||||
}
|
||||
}
|
||||
@ -847,13 +847,13 @@ bool CMapLoaderH3M::loadArtifactToSlot(CGHeroInstance * hero, int slot)
|
||||
|
||||
if(!art)
|
||||
{
|
||||
logGlobal->warn("Invalid artifact in hero's backpack, ignoring...");
|
||||
logGlobal->warn("Map '%s': Invalid artifact in hero's backpack, ignoring...", mapName);
|
||||
return false;
|
||||
}
|
||||
|
||||
if(art->isBig() && slot >= GameConstants::BACKPACK_START)
|
||||
{
|
||||
logGlobal->warn("A big artifact (war machine) in hero's backpack, ignoring...");
|
||||
logGlobal->warn("Map '%s': A big artifact (war machine) in hero's backpack, ignoring...", mapName);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -868,7 +868,7 @@ bool CMapLoaderH3M::loadArtifactToSlot(CGHeroInstance * hero, int slot)
|
||||
}
|
||||
else
|
||||
{
|
||||
logGlobal->debug("Artifact '%s' can't be put at the slot %d", artifact->artType->getNameTranslated(), slot);
|
||||
logGlobal->warn("Map '%s': Artifact '%s' can't be put at the slot %d", mapName, artifact->artType->getNameTranslated(), slot);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1252,7 +1252,7 @@ CGObjectInstance * CMapLoaderH3M::readGeneric(const int3 & mapPosition, std::sha
|
||||
if(VLC->objtypeh->knownSubObjects(objectTemplate->id).count(objectTemplate->subid))
|
||||
return VLC->objtypeh->getHandlerFor(objectTemplate->id, objectTemplate->subid)->create(objectTemplate);
|
||||
|
||||
logGlobal->warn("Unrecognized object: %d:%d ('%s') at %s on map '%s'", objectTemplate->id.toEnum(), objectTemplate->subid, objectTemplate->animationFile, mapPosition.toString(), map->name);
|
||||
logGlobal->warn("Map '%s': Unrecognized object %d:%d ('%s') at %s found!", mapName, objectTemplate->id.toEnum(), objectTemplate->subid, objectTemplate->animationFile, mapPosition.toString());
|
||||
return new CGObjectInstance();
|
||||
}
|
||||
|
||||
|
@ -118,7 +118,8 @@ class DLL_LINKAGE BinaryDeserializer : public CLoaderBase
|
||||
{
|
||||
ui32 length;
|
||||
load(length);
|
||||
if(length > 500000)
|
||||
//NOTE: also used for h3m's embedded in campaigns, so it may be quite large in some cases (e.g. XXL maps with multiple objects)
|
||||
if(length > 1000000)
|
||||
{
|
||||
logGlobal->warn("Warning: very big length: %d", length);
|
||||
reader->reportState(logGlobal);
|
||||
|
Reference in New Issue
Block a user