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Update docs
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@ -75,6 +75,9 @@ Each town requires a set of buildings (Around 30-45 buildings)
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// Random map generator places player/cpu-owned towns underground if true is specified and on the ground otherwise. Parameter is unused for maps without underground.
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"preferUndergroundPlacement" : false
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// Optional, if set to true then faction cannot be selected on game start and will not be used for "random town" object
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"special" : false
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// Town puzzle map
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"puzzleMap" :
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