1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Added common method to get names of hardcoded mod scopes

This commit is contained in:
Ivan Savenko
2022-12-07 15:18:19 +02:00
parent 65f9a1ffd2
commit 2cbe6bcb47
27 changed files with 119 additions and 64 deletions

View File

@@ -425,7 +425,7 @@ const CCreature * CCreatureHandler::getCreature(const std::string & scope, const
void CCreatureHandler::loadCommanders()
{
JsonNode data(ResourceID("config/commanders.json"));
data.setMeta("core"); // assume that commanders are in core mod (for proper bonuses resolution)
data.setMeta(CModHandler::scopeBuiltin()); // assume that commanders are in core mod (for proper bonuses resolution)
const JsonNode & config = data; // switch to const data accessors