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Added common method to get names of hardcoded mod scopes
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@@ -1053,7 +1053,7 @@ void CStackBasicDescriptor::serializeJson(JsonSerializeFormat & handler)
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std::string typeName("");
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handler.serializeString("type", typeName);
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if(!typeName.empty())
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setType(VLC->creh->getCreature("core", typeName));
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setType(VLC->creh->getCreature(CModHandler::scopeBuiltin(), typeName));
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}
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}
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