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Added common method to get names of hardcoded mod scopes
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@ -267,7 +267,7 @@ std::vector<bool> CSkillHandler::getDefaultAllowed() const
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si32 CSkillHandler::decodeSkill(const std::string & identifier)
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{
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auto rawId = VLC->modh->identifiers.getIdentifier("core", "skill", identifier);
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auto rawId = VLC->modh->identifiers.getIdentifier(CModHandler::scopeBuiltin(), "skill", identifier);
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if(rawId)
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return rawId.get();
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else
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