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Added common method to get names of hardcoded mod scopes

This commit is contained in:
Ivan Savenko
2022-12-07 15:18:19 +02:00
parent 65f9a1ffd2
commit 2cbe6bcb47
27 changed files with 119 additions and 64 deletions

View File

@ -511,14 +511,14 @@ int LuaContext::loadModule()
registar->pushMetatable(L);
}
else if(scope == "core")
else if(scope == CModHandler::scopeBuiltin())
{
// boost::algorithm::replace_all(modulePath, boost::is_any_of("\\/ "), "");
boost::algorithm::replace_all(modulePath, ".", "/");
auto loader = CResourceHandler::get("core");
auto loader = CResourceHandler::get(CModHandler::scopeBuiltin());
modulePath = "scripts/lib/" + modulePath;