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Do not build pseudo-buildings explicitly with events

This commit is contained in:
Dydzio 2019-06-04 22:29:07 +02:00
parent b16af04a09
commit 2f15ca9406
2 changed files with 13 additions and 13 deletions

View File

@ -2104,19 +2104,19 @@ std::set<BuildingID> CMapLoaderH3M::convertBuildings(const std::set<BuildingID>
{
//village hall is always present
ret.insert(BuildingID::VILLAGE_HALL);
}
if(ret.find(BuildingID::CITY_HALL) != ret.end())
{
ret.insert(BuildingID::EXTRA_CITY_HALL);
}
if(ret.find(BuildingID::TOWN_HALL) != ret.end())
{
ret.insert(BuildingID::EXTRA_TOWN_HALL);
}
if(ret.find(BuildingID::CAPITOL) != ret.end())
{
ret.insert(BuildingID::EXTRA_CAPITOL);
if(ret.find(BuildingID::CITY_HALL) != ret.end())
{
ret.insert(BuildingID::EXTRA_CITY_HALL);
}
if(ret.find(BuildingID::TOWN_HALL) != ret.end())
{
ret.insert(BuildingID::EXTRA_TOWN_HALL);
}
if(ret.find(BuildingID::CAPITOL) != ret.end())
{
ret.insert(BuildingID::EXTRA_CAPITOL);
}
}
return ret;

View File

@ -3009,7 +3009,7 @@ bool CGameHandler::buildStructure(ObjectInstanceID tid, BuildingID requestedID,
if (!t)
COMPLAIN_RETF("No such town (ID=%s)!", tid);
if (!t->town->buildings.count(requestedID))
COMPLAIN_RETF("Town of faction %s does not have info about building ID=%s!", t->town->faction->name % tid);
COMPLAIN_RETF("Town of faction %s does not have info about building ID=%s!", t->town->faction->name % requestedID);
if (t->hasBuilt(requestedID))
COMPLAIN_RETF("Building %s is already built in %s", t->town->buildings.at(requestedID)->Name() % t->name);