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Do not build pseudo-buildings explicitly with events
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@ -3009,7 +3009,7 @@ bool CGameHandler::buildStructure(ObjectInstanceID tid, BuildingID requestedID,
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if (!t)
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COMPLAIN_RETF("No such town (ID=%s)!", tid);
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if (!t->town->buildings.count(requestedID))
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COMPLAIN_RETF("Town of faction %s does not have info about building ID=%s!", t->town->faction->name % tid);
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COMPLAIN_RETF("Town of faction %s does not have info about building ID=%s!", t->town->faction->name % requestedID);
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if (t->hasBuilt(requestedID))
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COMPLAIN_RETF("Building %s is already built in %s", t->town->buildings.at(requestedID)->Name() % t->name);
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