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	- Next part of animation system:
-- Reduced memory usage for images with margins -- Implemented RLE compression - Linux-related changes: -- build system updated to include changed paths -- new dependency: boost-program-options -- configure option --disable-debug will produce optimized build - Several gcc compile fixes - Optimized CPU usage on town screens - Removed several includes from headers - Possible fix for #496
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		| @@ -13,6 +13,7 @@ | ||||
| //for smart objs serialization over net | ||||
| #include "../lib/CMapInfo.h" | ||||
| #include "../StartInfo.h" | ||||
| #include "BattleState.h" | ||||
| #include "CGameState.h" | ||||
| #include "map.h" | ||||
| #include "CObjectHandler.h" | ||||
|   | ||||
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