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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui

This commit is contained in:
beegee1
2013-04-07 11:52:07 +00:00
parent ee51c5beb5
commit 30bcec42c6
57 changed files with 144 additions and 144 deletions

View File

@ -1,11 +1,11 @@
#include "StdInc.h"
#include "CAdvmapInterface.h"
#include "BattleInterface/CBattleInterface.h"
#include "BattleInterface/CBattleInterfaceClasses.h"
#include "battle/CBattleInterface.h"
#include "battle/CBattleInterfaceClasses.h"
#include "../CCallback.h"
#include "CCastleInterface.h"
#include "UIFramework/CCursorHandler.h"
#include "gui/CCursorHandler.h"
#include "CKingdomInterface.h"
#include "CGameInfo.h"
#include "CHeroWindow.h"
@ -13,10 +13,10 @@
#include "CQuestLog.h"
#include "CMessage.h"
#include "CPlayerInterface.h"
//#include "UIFramework/SDL_Extensions.h"
#include "UIFramework/SDL_Extensions.h"
//#include "gui/SDL_Extensions.h"
#include "gui/SDL_Extensions.h"
#include "../lib/CConfigHandler.h"
#include "BattleInterface/CCreatureAnimation.h"
#include "battle/CCreatureAnimation.h"
#include "Graphics.h"
#include "../lib/CArtHandler.h"
#include "../lib/CGeneralTextHandler.h"
@ -37,7 +37,7 @@
#include "../lib/StartInfo.h"
#include "../lib/CGameState.h"
#include "../lib/GameConstants.h"
#include "UIFramework/CGuiHandler.h"
#include "gui/CGuiHandler.h"
#include "../lib/UnlockGuard.h"
#ifdef min