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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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@@ -29,11 +29,11 @@
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#include "../lib/CConfigHandler.h"
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#include "Client.h"
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#include "CPreGame.h"
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#include "BattleInterface/CBattleInterface.h"
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#include "battle/CBattleInterface.h"
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#include "../lib/CThreadHelper.h"
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#include "../lib/CScriptingModule.h"
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#include "../lib/RegisterTypes.h"
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#include "UIFramework/CGuiHandler.h"
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#include "gui/CGuiHandler.h"
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extern std::string NAME;
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namespace intpr = boost::interprocess;
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