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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui

This commit is contained in:
beegee1
2013-04-07 11:52:07 +00:00
parent ee51c5beb5
commit 30bcec42c6
57 changed files with 144 additions and 144 deletions

View File

@@ -20,13 +20,13 @@
#include "mapHandler.h"
#include "GUIClasses.h"
#include "../lib/CConfigHandler.h"
#include "UIFramework/SDL_Extensions.h"
#include "BattleInterface/CBattleInterface.h"
#include "gui/SDL_Extensions.h"
#include "battle/CBattleInterface.h"
#include "../lib/mapping/CCampaignHandler.h"
#include "../lib/CGameState.h"
#include "../lib/BattleState.h"
#include "../lib/GameConstants.h"
#include "UIFramework/CGuiHandler.h"
#include "gui/CGuiHandler.h"
//macros to avoid code duplication - calls given method with given arguments if interface for specific player is present
//awaiting variadic templates...