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	Fix 2405 quest timeout mechanics
This commit is contained in:
		| @@ -45,20 +45,20 @@ static std::string & visitedTxt(const bool visited) | ||||
| 	return VLC->generaltexth->allTexts[id]; | ||||
| } | ||||
|  | ||||
| bool CQuest::checkQuest (const CGHeroInstance * h) const | ||||
| bool CQuest::checkQuest(const CGHeroInstance * h) const | ||||
| { | ||||
| 	switch (missionType) | ||||
| 	{ | ||||
| 		case MISSION_NONE: | ||||
| 			return true; | ||||
| 		case MISSION_LEVEL: | ||||
| 			if (m13489val <= h->level) | ||||
| 			if(m13489val <= h->level) | ||||
| 				return true; | ||||
| 			return false; | ||||
| 		case MISSION_PRIMARY_STAT: | ||||
| 			for (int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i) | ||||
| 			for(int i = 0; i < GameConstants::PRIMARY_SKILLS; ++i) | ||||
| 			{ | ||||
| 				if (h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i]) | ||||
| 				if(h->getPrimSkillLevel(static_cast<PrimarySkill::PrimarySkill>(i)) < m2stats[i]) | ||||
| 					return false; | ||||
| 			} | ||||
| 			return true; | ||||
| @@ -68,9 +68,9 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const | ||||
| 				return true; | ||||
| 			return false; | ||||
| 		case MISSION_ART: | ||||
| 			for (auto & elem : m5arts) | ||||
| 			for(auto & elem : m5arts) | ||||
| 			{ | ||||
| 				if (h->hasArt(elem, false, true)) | ||||
| 				if(h->hasArt(elem, false, true)) | ||||
| 					continue; | ||||
| 				return false; //if the artifact was not found | ||||
| 			} | ||||
| @@ -80,31 +80,31 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const | ||||
| 				std::vector<CStackBasicDescriptor>::const_iterator cre; | ||||
| 				TSlots::const_iterator it; | ||||
| 				ui32 count; | ||||
| 				for (cre = m6creatures.begin(); cre != m6creatures.end(); ++cre) | ||||
| 				for(cre = m6creatures.begin(); cre != m6creatures.end(); ++cre) | ||||
| 				{ | ||||
| 					for (count = 0, it = h->Slots().begin(); it !=  h->Slots().end(); ++it) | ||||
| 					for(count = 0, it = h->Slots().begin(); it !=  h->Slots().end(); ++it) | ||||
| 					{ | ||||
| 						if (it->second->type == cre->type) | ||||
| 						if(it->second->type == cre->type) | ||||
| 							count += it->second->count; | ||||
| 					} | ||||
| 					if (count < cre->count) //not enough creatures of this kind | ||||
| 					if(count < cre->count) //not enough creatures of this kind | ||||
| 						return false; | ||||
| 				} | ||||
| 			} | ||||
| 			return true; | ||||
| 		case MISSION_RESOURCES: | ||||
| 			for (Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ? | ||||
| 			for(Res::ERes i = Res::WOOD; i <= Res::GOLD; vstd::advance(i, +1)) //including Mithril ? | ||||
| 			{	//Quest has no direct access to callback | ||||
| 				if (h->cb->getResource (h->tempOwner, i) < m7resources[i]) | ||||
| 				if(h->cb->getResource (h->tempOwner, i) < m7resources[i]) | ||||
| 					return false; | ||||
| 			} | ||||
| 			return true; | ||||
| 		case MISSION_HERO: | ||||
| 			if (m13489val == h->type->ID.getNum()) | ||||
| 			if(m13489val == h->type->ID.getNum()) | ||||
| 				return true; | ||||
| 			return false; | ||||
| 		case MISSION_PLAYER: | ||||
| 			if (m13489val == h->getOwner().getNum()) | ||||
| 			if(m13489val == h->getOwner().getNum()) | ||||
| 				return true; | ||||
| 			return false; | ||||
| 		default: | ||||
| @@ -112,17 +112,17 @@ bool CQuest::checkQuest (const CGHeroInstance * h) const | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const | ||||
| void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool isCustom, bool firstVisit, const CGHeroInstance * h) const | ||||
| { | ||||
| 	std::string text; | ||||
| 	bool failRequirements = (h ? !checkQuest(h) : true); | ||||
|  | ||||
| 	if (firstVisit) | ||||
| 	if(firstVisit) | ||||
| 	{ | ||||
| 		isCustom = isCustomFirst; | ||||
| 		iwText << (text = firstVisitText); | ||||
| 	} | ||||
| 	else if (failRequirements) | ||||
| 	else if(failRequirements) | ||||
| 	{ | ||||
| 		isCustom = isCustomNext; | ||||
| 		iwText << (text = nextVisitText); | ||||
| @@ -131,15 +131,15 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component | ||||
| 	{ | ||||
| 		case MISSION_LEVEL: | ||||
| 			components.push_back(Component (Component::EXPERIENCE, 0, m13489val, 0)); | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(m13489val); | ||||
| 			break; | ||||
| 		case MISSION_PRIMARY_STAT: | ||||
| 		{ | ||||
| 			MetaString loot; | ||||
| 			for (int i = 0; i < 4; ++i) | ||||
| 			for(int i = 0; i < 4; ++i) | ||||
| 			{ | ||||
| 				if (m2stats[i]) | ||||
| 				if(m2stats[i]) | ||||
| 				{ | ||||
| 					components.push_back(Component (Component::PRIM_SKILL, i, m2stats[i], 0)); | ||||
| 					loot << "%d %s"; | ||||
| @@ -153,19 +153,19 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component | ||||
| 			break; | ||||
| 		case MISSION_KILL_HERO: | ||||
| 			components.push_back(Component(Component::HERO_PORTRAIT, heroPortrait, 0, 0)); | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				addReplacements(iwText, text); | ||||
| 			break; | ||||
| 		case MISSION_HERO: | ||||
| 			//FIXME: portrait may not match hero, if custom portrait was set in map editor | ||||
| 			components.push_back(Component (Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0)); | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(VLC->heroh->heroes[m13489val]->name); | ||||
| 			break; | ||||
| 		case MISSION_KILL_CREATURE: | ||||
| 			{ | ||||
| 				components.push_back(Component(stackToKill)); | ||||
| 				if (!isCustom) | ||||
| 				if(!isCustom) | ||||
| 				{ | ||||
| 					addReplacements(iwText, text); | ||||
| 				} | ||||
| @@ -174,35 +174,35 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component | ||||
| 		case MISSION_ART: | ||||
| 		{ | ||||
| 			MetaString loot; | ||||
| 			for (auto & elem : m5arts) | ||||
| 			for(auto & elem : m5arts) | ||||
| 			{ | ||||
| 				components.push_back(Component (Component::ARTIFACT, elem, 0, 0)); | ||||
| 				loot << "%s"; | ||||
| 				loot.addReplacement(MetaString::ART_NAMES, elem); | ||||
| 			} | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(loot.buildList()); | ||||
| 		} | ||||
| 			break; | ||||
| 		case MISSION_ARMY: | ||||
| 		{ | ||||
| 			MetaString loot; | ||||
| 			for (auto & elem : m6creatures) | ||||
| 			for(auto & elem : m6creatures) | ||||
| 			{ | ||||
| 				components.push_back(Component(elem)); | ||||
| 				loot << "%s"; | ||||
| 				loot.addReplacement(elem); | ||||
| 			} | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(loot.buildList()); | ||||
| 		} | ||||
| 			break; | ||||
| 		case MISSION_RESOURCES: | ||||
| 		{ | ||||
| 			MetaString loot; | ||||
| 			for (int i = 0; i < 7; ++i) | ||||
| 			for(int i = 0; i < 7; ++i) | ||||
| 			{ | ||||
| 				if (m7resources[i]) | ||||
| 				if(m7resources[i]) | ||||
| 				{ | ||||
| 					components.push_back(Component (Component::RESOURCE, i, m7resources[i], 0)); | ||||
| 					loot << "%d %s"; | ||||
| @@ -210,29 +210,29 @@ void CQuest::getVisitText (MetaString &iwText, std::vector<Component> &component | ||||
| 					loot.addReplacement(MetaString::RES_NAMES, i); | ||||
| 				} | ||||
| 			} | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(loot.buildList()); | ||||
| 		} | ||||
| 			break; | ||||
| 		case MISSION_PLAYER: | ||||
| 			components.push_back(Component (Component::FLAG, m13489val, 0, 0)); | ||||
| 			if (!isCustom) | ||||
| 			if(!isCustom) | ||||
| 				iwText.addReplacement(VLC->generaltexth->colors[m13489val]); | ||||
| 			break; | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void CQuest::getRolloverText (MetaString &ms, bool onHover) const | ||||
| void CQuest::getRolloverText(MetaString &ms, bool onHover) const | ||||
| { | ||||
| 	// Quests with MISSION_NONE type don't have a text for them | ||||
| 	assert(missionType != MISSION_NONE); | ||||
|  | ||||
| 	if (onHover) | ||||
| 	if(onHover) | ||||
| 		ms << "\n\n"; | ||||
|  | ||||
| 	ms << VLC->generaltexth->quests[missionType-1][onHover ? 3 : 4][textOption]; | ||||
|  | ||||
| 	switch (missionType) | ||||
| 	switch(missionType) | ||||
| 	{ | ||||
| 		case MISSION_LEVEL: | ||||
| 			ms.addReplacement(boost::lexical_cast<std::string>(m13489val)); | ||||
| @@ -306,10 +306,10 @@ void CQuest::getRolloverText (MetaString &ms, bool onHover) const | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void CQuest::getCompletionText (MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const | ||||
| void CQuest::getCompletionText(MetaString &iwText, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const | ||||
| { | ||||
| 	iwText << completedText; | ||||
| 	switch (missionType) | ||||
| 	switch(missionType) | ||||
| 	{ | ||||
| 		case CQuest::MISSION_LEVEL: | ||||
| 			if (!isCustomComplete) | ||||
| @@ -398,14 +398,14 @@ CGSeerHut::CGSeerHut() : IQuestObject() | ||||
|  | ||||
| void CGSeerHut::setObjToKill() | ||||
| { | ||||
| 	if (quest->missionType == CQuest::MISSION_KILL_CREATURE) | ||||
| 	if(quest->missionType == CQuest::MISSION_KILL_CREATURE) | ||||
| 	{ | ||||
| 		quest->stackToKill = getCreatureToKill(false)->getStack(SlotID(0)); //FIXME: stacks tend to disappear (desync?) on server :? | ||||
| 		assert(quest->stackToKill.type); | ||||
| 		quest->stackToKill.count = 0; //no count in info window | ||||
| 		quest->stackDirection = checkDirection(); | ||||
| 	} | ||||
| 	else if (quest->missionType == CQuest::MISSION_KILL_HERO) | ||||
| 	else if(quest->missionType == CQuest::MISSION_KILL_HERO) | ||||
| 	{ | ||||
| 		quest->heroName = getHeroToKill(false)->name; | ||||
| 		quest->heroPortrait = getHeroToKill(false)->portrait; | ||||
| @@ -424,13 +424,13 @@ void CGSeerHut::initObj() | ||||
| 	init(); | ||||
|  | ||||
| 	quest->progress = CQuest::NOT_ACTIVE; | ||||
| 	if (quest->missionType) | ||||
| 	if(quest->missionType) | ||||
| 	{ | ||||
| 		if (!quest->isCustomFirst) | ||||
| 		if(!quest->isCustomFirst) | ||||
| 			quest->firstVisitText = VLC->generaltexth->quests[quest->missionType-1][0][quest->textOption]; | ||||
| 		if (!quest->isCustomNext) | ||||
| 		if(!quest->isCustomNext) | ||||
| 			quest->nextVisitText = VLC->generaltexth->quests[quest->missionType-1][1][quest->textOption]; | ||||
| 		if (!quest->isCustomComplete) | ||||
| 		if(!quest->isCustomComplete) | ||||
| 			quest->completedText = VLC->generaltexth->quests[quest->missionType-1][2][quest->textOption]; | ||||
| 	} | ||||
| 	else | ||||
| @@ -440,23 +440,23 @@ void CGSeerHut::initObj() | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void CGSeerHut::getRolloverText (MetaString &text, bool onHover) const | ||||
| void CGSeerHut::getRolloverText(MetaString &text, bool onHover) const | ||||
| { | ||||
| 	quest->getRolloverText (text, onHover);//TODO: simplify? | ||||
| 	if (!onHover) | ||||
| 	if(!onHover) | ||||
| 		text.addReplacement(seerName); | ||||
| } | ||||
|  | ||||
| std::string CGSeerHut::getHoverText(PlayerColor player) const | ||||
| { | ||||
| 	std::string hoverName = getObjectName(); | ||||
| 	if (ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE) | ||||
| 	if(ID == Obj::SEER_HUT && quest->progress != CQuest::NOT_ACTIVE) | ||||
| 	{ | ||||
| 		hoverName = VLC->generaltexth->allTexts[347]; | ||||
| 		boost::algorithm::replace_first(hoverName,"%s", seerName); | ||||
| 		boost::algorithm::replace_first(hoverName, "%s", seerName); | ||||
| 	} | ||||
|  | ||||
| 	if (quest->progress & quest->missionType) //rollover when the quest is active | ||||
| 	if(quest->progress & quest->missionType) //rollover when the quest is active | ||||
| 	{ | ||||
| 		MetaString ms; | ||||
| 		getRolloverText (ms, true); | ||||
| @@ -495,7 +495,7 @@ void IQuestObject::getVisitText (MetaString &text, std::vector<Component> &compo | ||||
| void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &components, bool isCustom, const CGHeroInstance * h) const | ||||
| { | ||||
| 	quest->getCompletionText (text, components, isCustom, h); | ||||
| 	switch (rewardType) | ||||
| 	switch(rewardType) | ||||
| 	{ | ||||
| 		case EXPERIENCE: components.push_back(Component (Component::EXPERIENCE, 0, h->calculateXp(rVal), 0)); | ||||
| 			break; | ||||
| @@ -522,7 +522,7 @@ void CGSeerHut::getCompletionText(MetaString &text, std::vector<Component> &comp | ||||
|  | ||||
| void CGSeerHut::setPropertyDer (ui8 what, ui32 val) | ||||
| { | ||||
| 	switch (what) | ||||
| 	switch(what) | ||||
| 	{ | ||||
| 		case 10: | ||||
| 			quest->progress = static_cast<CQuest::Eprogress>(val); | ||||
| @@ -532,44 +532,44 @@ void CGSeerHut::setPropertyDer (ui8 what, ui32 val) | ||||
|  | ||||
| void CGSeerHut::newTurn() const | ||||
| { | ||||
| 	if (quest->lastDay >= 0 && quest->lastDay < cb->getDate()-1) //time is up | ||||
| 	if(quest->lastDay >= 0 && quest->lastDay <= cb->getDate() - 1) //time is up | ||||
| 	{ | ||||
| 		cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::COMPLETE); | ||||
| 	} | ||||
| } | ||||
|  | ||||
| void CGSeerHut::onHeroVisit( const CGHeroInstance * h ) const | ||||
| void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const | ||||
| { | ||||
| 	InfoWindow iw; | ||||
| 	iw.player = h->getOwner(); | ||||
| 	if (quest->progress < CQuest::COMPLETE) | ||||
| 	if(quest->progress < CQuest::COMPLETE) | ||||
| 	{ | ||||
| 		bool firstVisit = !quest->progress; | ||||
| 		bool failRequirements = !checkQuest(h); | ||||
| 		bool isCustom=false; | ||||
| 		bool isCustom = false; | ||||
|  | ||||
| 		if (firstVisit) | ||||
| 		if(firstVisit) | ||||
| 		{ | ||||
| 			isCustom = quest->isCustomFirst; | ||||
| 			cb->setObjProperty (id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS); | ||||
| 			cb->setObjProperty(id, CGSeerHut::OBJPROP_VISITED, CQuest::IN_PROGRESS); | ||||
|  | ||||
| 			AddQuest aq; | ||||
| 			aq.quest = QuestInfo (quest, this, visitablePos()); | ||||
| 			aq.player = h->tempOwner; | ||||
| 			cb->sendAndApply (&aq); //TODO: merge with setObjProperty? | ||||
| 			cb->sendAndApply(&aq); //TODO: merge with setObjProperty? | ||||
| 		} | ||||
| 		else if (failRequirements) | ||||
| 		else if(failRequirements) | ||||
| 		{ | ||||
| 			isCustom = quest->isCustomNext; | ||||
| 		} | ||||
|  | ||||
| 		if (firstVisit || failRequirements) | ||||
| 		if(firstVisit || failRequirements) | ||||
| 		{ | ||||
| 			getVisitText (iw.text, iw.components, isCustom, firstVisit, h); | ||||
|  | ||||
| 			cb->showInfoDialog(&iw); | ||||
| 		} | ||||
| 		if (!failRequirements) // propose completion, also on first visit | ||||
| 		if(!failRequirements) // propose completion, also on first visit | ||||
| 		{ | ||||
| 			BlockingDialog bd (true, false); | ||||
| 			bd.player = h->getOwner(); | ||||
| @@ -818,12 +818,12 @@ void CGBorderGuard::getRolloverText (MetaString &text, bool onHover) const | ||||
| 		text << VLC->generaltexth->tentColors[subID] << " " << VLC->objtypeh->getObjectName(Obj::KEYMASTER); | ||||
| } | ||||
|  | ||||
| bool CGBorderGuard::checkQuest (const CGHeroInstance * h) const | ||||
| bool CGBorderGuard::checkQuest(const CGHeroInstance * h) const | ||||
| { | ||||
| 	return wasMyColorVisited (h->tempOwner); | ||||
| } | ||||
|  | ||||
| void CGBorderGuard::onHeroVisit( const CGHeroInstance * h ) const | ||||
| void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const | ||||
| { | ||||
| 	if (wasMyColorVisited (h->getOwner()) ) | ||||
| 	{ | ||||
| @@ -851,7 +851,7 @@ void CGBorderGuard::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answ | ||||
| 		cb->removeObject(this); | ||||
| } | ||||
|  | ||||
| void CGBorderGate::onHeroVisit( const CGHeroInstance * h ) const //TODO: passability | ||||
| void CGBorderGate::onHeroVisit(const CGHeroInstance * h) const //TODO: passability | ||||
| { | ||||
| 	if (!wasMyColorVisited (h->getOwner()) ) | ||||
| 	{ | ||||
|   | ||||
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