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Minor fixes in text
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@ -28,6 +28,7 @@
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#include "../mapping/CMap.h"
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#include "../modding/ModScope.h"
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#include "../modding/ModUtility.h"
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#include "../spells/CSpellHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@ -59,7 +60,7 @@ static std::string visitedTxt(const bool visited)
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const std::string & CQuest::missionName(int mission)
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{
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static const std::array<std::string, 11> names = {
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static const std::array<std::string, 14> names = {
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"empty",
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"heroLevel",
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"primarySkill",
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@ -169,6 +170,9 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
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if(heroLevel > 0)
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text.replaceNumber(heroLevel);
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if(heroExperience > 0)
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text.replaceNumber(heroExperience);
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{ //primary skills
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MetaString loot;
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for(int i = 0; i < 4; ++i)
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@ -180,6 +184,17 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
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loot.replaceRawString(VLC->generaltexth->primarySkillNames[i]);
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}
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}
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for(auto & skill : secondary)
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{
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loot.appendTextID(VLC->skillh->getById(skill.first)->getNameTextID());
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}
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for(auto & spell : spells)
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{
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loot.appendTextID(VLC->spellh->getById(spell)->getNameTextID());
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}
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if(!loot.empty())
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text.replaceRawString(loot.buildList());
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}
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@ -237,7 +252,13 @@ void CQuest::addTextReplacements(MetaString & text, std::vector<Component> & com
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}
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if(!players.empty())
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text.replaceLocalString(EMetaText::COLOR, players.front());
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{
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MetaString loot;
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for(auto & p : players)
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loot.appendLocalString(EMetaText::COLOR, p);
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text.replaceRawString(loot.buildList());
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}
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}
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void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components, bool firstVisit, const CGHeroInstance * h) const
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@ -280,6 +301,8 @@ void CQuest::defineQuestName()
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questName = CQuest::missionName(0);
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if(heroLevel > 0) questName = CQuest::missionName(1);
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for(auto & s : primary) if(s) questName = CQuest::missionName(2);
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if(!spells.empty()) questName = CQuest::missionName(2);
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if(!secondary.empty()) questName = CQuest::missionName(2);
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if(killTarget >= 0 && !heroName.empty()) questName = CQuest::missionName(3);
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if(killTarget >= 0 && stackToKill.getType()) questName = CQuest::missionName(4);
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if(!artifacts.empty()) questName = CQuest::missionName(5);
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