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	RMG Options: make "Computer only teams" buttons work as expected
Button "0" should be always enabled and if "Computer only players" set to "0" we should also computer only team count to "0" if it's not random.
This commit is contained in:
		| @@ -1698,7 +1698,7 @@ CRandomMapTab::CRandomMapTab() | ||||
| 	compOnlyPlayersCntGroup->addCallback([&](int btnId) | ||||
| 	{ | ||||
| 		mapGenOptions.setCompOnlyPlayerCount(btnId); | ||||
| 		deactivateButtonsFrom(compOnlyTeamsCntGroup, btnId); | ||||
| 		deactivateButtonsFrom(compOnlyTeamsCntGroup, (btnId == 0 ? 1 : btnId)); | ||||
| 		validateCompOnlyPlayersCnt(btnId); | ||||
| 		if(!SEL->isGuest()) | ||||
| 			updateMapInfo(); | ||||
| @@ -1709,7 +1709,7 @@ CRandomMapTab::CRandomMapTab() | ||||
| 	compOnlyTeamsCntGroup->pos.y += 351; | ||||
| 	compOnlyTeamsCntGroup->pos.x += BTNS_GROUP_LEFT_MARGIN; | ||||
| 	addButtonsWithRandToGroup(compOnlyTeamsCntGroup, numberDefs, 0, 6, NUMBERS_WIDTH, 234, 241); | ||||
| 	deactivateButtonsFrom(compOnlyTeamsCntGroup, 0); | ||||
| 	deactivateButtonsFrom(compOnlyTeamsCntGroup, 1); | ||||
| 	compOnlyTeamsCntGroup->addCallback([&](int btnId) | ||||
| 	{ | ||||
| 		mapGenOptions.setCompOnlyTeamCount(btnId); | ||||
| @@ -1826,8 +1826,9 @@ void CRandomMapTab::validateCompOnlyPlayersCnt(int compOnlyPlayersCnt) | ||||
|  | ||||
| 	if(mapGenOptions.getCompOnlyTeamCount() >= compOnlyPlayersCnt) | ||||
| 	{ | ||||
| 		mapGenOptions.setCompOnlyTeamCount(compOnlyPlayersCnt - 1); | ||||
| 		compOnlyTeamsCntGroup->setSelected(mapGenOptions.getCompOnlyTeamCount()); | ||||
| 		int compOnlyTeamCount = compOnlyPlayersCnt == 0 ? 0 : compOnlyPlayersCnt - 1; | ||||
| 		mapGenOptions.setCompOnlyTeamCount(compOnlyTeamCount); | ||||
| 		compOnlyTeamsCntGroup->setSelected(compOnlyTeamCount); | ||||
| 	} | ||||
| } | ||||
|  | ||||
|   | ||||
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