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CPathfinder: fix movement into guardian tile

This commit is contained in:
ArseniyShestakov 2015-11-13 23:07:56 +03:00
parent 0be9d21132
commit 324cf5490c

View File

@ -443,8 +443,8 @@ bool CPathfinder::isMovementAfterDestPossible() const
break;
case CGPathNode::BATTLE:
/// Movement after BATTLE action only possible to guardian tile
if(isDestinationGuardian())
/// Movement after BATTLE action only possible from guarded tile to guardian tile
if(isDestinationGuarded())
return true;
break;