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better battle pathfinder and unit reversing

This commit is contained in:
mateuszb
2008-05-03 15:18:48 +00:00
parent 62952e3163
commit 33e3bf4849
3 changed files with 129 additions and 50 deletions

View File

@@ -106,7 +106,7 @@ public:
void activate();
void deactivate();
void show(SDL_Surface * to = NULL);
bool reverseCreature(int number, int hex); //reverses animation of given creature playing animation of reversing
bool reverseCreature(int number, int hex, bool wideTrick = false); //reverses animation of given creature playing animation of reversing
//call-ins
void newStack(CStack stack); //new stack appeared on battlefield