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Change logging style
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parent
eac5aab396
commit
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@ -655,7 +655,7 @@ void CClient::handlePack( CPack * pack )
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{
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if (pack == nullptr)
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{
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logNetwork->errorStream() << "Dropping nullptr CPack! You should check whether client and server ABI matches.";
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logNetwork->error("Dropping nullptr CPack! You should check whether client and server ABI matches.");
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return;
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}
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CBaseForCLApply *apply = applier->apps[typeList.getTypeID(pack)]; //find the applier
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@ -663,16 +663,16 @@ void CClient::handlePack( CPack * pack )
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{
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boost::unique_lock<boost::recursive_mutex> guiLock(*LOCPLINT->pim);
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apply->applyOnClBefore(this, pack);
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logNetwork->traceStream() << "\tMade first apply on cl";
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logNetwork->trace("\tMade first apply on cl");
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gs->apply(pack);
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logNetwork->traceStream() << "\tApplied on gs";
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logNetwork->trace("\tApplied on gs");
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apply->applyOnClAfter(this, pack);
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logNetwork->traceStream() << "\tMade second apply on cl";
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logNetwork->trace("\tMade second apply on cl");
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}
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else
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{
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logNetwork->errorStream() << "Message cannot be applied, cannot find applier! type "
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<< pack->type << " - " << typeList.getTypeInfo(pack)->name();
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logNetwork->error("Message cannot be applied, cannot find applier! type %d - %s",
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pack->type, typeList.getTypeInfo(pack)->name());
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}
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delete pack;
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}
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@ -472,7 +472,7 @@ CAdvMapInt::CAdvMapInt():
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else
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{
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bgWorldView = nullptr;
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logGlobal->warnStream() << "ADVOPT.worldViewGraphic is empty => bitmap not loaded";
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logGlobal->warn("ADVOPT.worldViewGraphic is empty => bitmap not loaded");
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}
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scrollingDir = 0;
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updateScreen = false;
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@ -599,7 +599,8 @@ int CLoadIntegrityValidator::read( void * data, unsigned size )
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controlFile->read(controlData.data(), size);
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if(std::memcmp(data, controlData.data(), size))
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{
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logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
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logGlobal->error("Save game format mismatch detected! Position: %d",
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primaryFile->sfile->tellg());
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foundDesync = true;
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//throw std::runtime_error("Savegame dsynchronized!");
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}
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@ -1311,7 +1311,7 @@ public:
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auto loader = loaders[tid];
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if (loader == nullptr)
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{
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logGlobal->errorStream() << "loadPointerHlp " << tid << " " << pid << " - no loader exists";
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logGlobal->error("loadPointerHlp %d %d - no loader exists", tid, pid);
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data = nullptr;
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return;
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}
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@ -34,7 +34,7 @@ void CBasicLogConfigurator::configure()
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// Set log level
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std::string level = loggerNode["level"].String();
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logger->setLevel(getLogLevel(level));
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logGlobal->debugStream() << "Set log level " << name << " => " << level;
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logGlobal->debug("Set log level %s => %d", name, level);
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}
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}
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CLogger::getGlobalLogger()->clearTargets();
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@ -80,15 +80,15 @@ void CBasicLogConfigurator::configure()
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}
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catch(const std::exception & e)
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{
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logGlobal->errorStream() << "Could not initialize the logging system due to configuration error/s."
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<< "The logging system can be in a corrupted state. " << e.what();
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logGlobal->error("Could not initialize the logging system due to configuration error/s."
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"The logging system can be in a corrupted state. %s", e.what());
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}
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logGlobal->infoStream() << "Initialized logging system based on settings successfully.";
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logGlobal->info("Initialized logging system based on settings successfully.");
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for (auto& domain : CLogManager::get().getRegisteredDomains())
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{
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logGlobal->infoStream() << "[log level] " << domain << " => " <<
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ELogLevel::to_string(CLogger::getLogger(CLoggerDomain(domain))->getLevel());
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logGlobal->info("[log level] %s => %s", domain,
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ELogLevel::to_string(CLogger::getLogger(CLoggerDomain(domain))->getLevel()));
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}
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}
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@ -82,7 +82,7 @@ CLogger * CLogger::getLogger(const CLoggerDomain & domain)
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CLogManager::get().addLogger(logger);
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if (logGlobal != nullptr)
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{
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logGlobal->debugStream() << "Created logger " << domain.getName();
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logGlobal->debug("Created logger %s", domain.getName());
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}
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}
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return logger;
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@ -943,7 +943,7 @@ void CGameHandler::handleConnection(std::set<PlayerColor> players, CConnection &
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packType = typeList.getTypeID(pack); //get the id of type
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logGlobal->trace("Received client message (request %d by player %d (%s)) of type with ID=%d (%s).\n",
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requestID, player, player.getStr(), packType, typeid(*pack).name());
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requestID, player, player.getStr(), packType, typeid(*pack).name());
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}
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//prepare struct informing that action was applied
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@ -967,7 +967,7 @@ void CGameHandler::handleConnection(std::set<PlayerColor> players, CConnection &
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{
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const bool result = apply->applyOnGH(this, &c, pack, player);
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if(result)
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logGlobal->traceStream() << "Message " << typeid(*pack).name() << " successfully applied!";
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logGlobal->trace("Message %s successfully applied!", typeid(*pack).name());
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else
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complain((boost::format("Got false in applying %s... that request must have been fishy!")
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% typeid(*pack).name()).str());
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