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	Revert "Fix incrementing PlayerConnectionID"
This reverts commit 48a683ae49.
			
			
This commit is contained in:
		| @@ -446,20 +446,18 @@ void CVCMIServer::clientConnected(std::shared_ptr<GameConnection> c, std::vector | ||||
| 		si->mode = mode; | ||||
| 	} | ||||
|  | ||||
| 	auto connID = static_cast<int>(c->connectionID); | ||||
| 	logNetwork->info("Connection with client %d established. UUID: %s", static_cast<int>(c->connectionID), c->uuid); | ||||
|  | ||||
| 	logNetwork->info("Connection with client %d established. UUID: %s", connID, c->uuid); | ||||
|  | ||||
| 	PlayerConnectionID id = currentPlayerId; | ||||
| 	for(auto & name : names) | ||||
| 	{ | ||||
| 		logNetwork->info("Client %d player: %s", connID, name); | ||||
| 		logNetwork->info("Client %d player: %s", static_cast<int>(c->connectionID), name); | ||||
| 		PlayerConnectionID id = vstd::next(currentPlayerId, 1); | ||||
|  | ||||
| 		ClientPlayer cp; | ||||
| 		cp.connection = c->connectionID; | ||||
| 		cp.name = name; | ||||
| 		playerNames.try_emplace(id, cp); | ||||
| 		announceTxt(boost::str(boost::format("%s (pid %d cid %d) joins the game") % name % static_cast<int>(id) % connID)); | ||||
| 		announceTxt(boost::str(boost::format("%s (pid %d cid %d) joins the game") % name % static_cast<int>(id) % static_cast<int>(c->connectionID))); | ||||
|  | ||||
| 		//put new player in first slot with AI | ||||
| 		for(auto & elem : si->playerInfos) | ||||
| @@ -470,7 +468,6 @@ void CVCMIServer::clientConnected(std::shared_ptr<GameConnection> c, std::vector | ||||
| 				break; | ||||
| 			} | ||||
| 		} | ||||
| 		id = vstd::next(id, 1); | ||||
| 	} | ||||
| } | ||||
|  | ||||
|   | ||||
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