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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

use CAnimImage for world view legend

This commit is contained in:
AlexVinS
2016-10-18 05:46:07 +03:00
parent 36ac9ac86c
commit 365c64a345
4 changed files with 33 additions and 37 deletions

View File

@@ -17,6 +17,8 @@
#include "../gui/CGuiHandler.h"
#include "../gui/SDL_Pixels.h"
#include "../widgets/Images.h"
#include "../windows/InfoWindows.h"
#include "../windows/CAdvmapInterface.h"
#include "../windows/GUIClasses.h"
@@ -1256,11 +1258,11 @@ void CAdvMapPanel::addChildToPanel(CIntObject * obj, ui8 actions /* = 0 */)
addChild(obj, false);
}
CAdvMapWorldViewPanel::CAdvMapWorldViewPanel(SDL_Surface * bg, Point position, int spaceBottom, const PlayerColor &color)
: CAdvMapPanel(bg, position)
CAdvMapWorldViewPanel::CAdvMapWorldViewPanel(std::shared_ptr<CAnimation> _icons, SDL_Surface * bg, Point position, int spaceBottom, const PlayerColor &color)
: CAdvMapPanel(bg, position), icons(_icons)
{
fillerHeight = bg ? spaceBottom - pos.y - pos.h : 0;
if (fillerHeight > 0)
{
tmpBackgroundFiller = CMessage::drawDialogBox(pos.w, fillerHeight, color);
@@ -1275,23 +1277,16 @@ CAdvMapWorldViewPanel::~CAdvMapWorldViewPanel()
SDL_FreeSurface(tmpBackgroundFiller);
}
void CAdvMapWorldViewPanel::recolorIcons(const PlayerColor &color, const CDefHandler *def, int indexOffset)
void CAdvMapWorldViewPanel::recolorIcons(const PlayerColor &color, int indexOffset)
{
for (auto &pic : currentIcons)
{
removeChild(pic);
delete pic;
}
currentIcons.clear();
assert(iconsData.size() == currentIcons.size());
for (auto &data : iconsData)
for(size_t idx = 0; idx < iconsData.size(); idx++)
{
auto pic = new CPicture(def->ourImages[data.first + indexOffset].bitmap, data.second.x, data.second.y, false);
pic->recActions |= SHOWALL;
currentIcons.push_back(pic);
addChildToPanel(pic);
const auto & data = iconsData.at(idx);
currentIcons[idx]->setFrame(data.first + indexOffset);
}
if (fillerHeight > 0)
{
if (tmpBackgroundFiller)
@@ -1300,18 +1295,17 @@ void CAdvMapWorldViewPanel::recolorIcons(const PlayerColor &color, const CDefHan
}
}
void CAdvMapWorldViewPanel::addChildIcon(std::pair<int, Point> data, const CDefHandler *def, int indexOffset)
void CAdvMapWorldViewPanel::addChildIcon(std::pair<int, Point> data, int indexOffset)
{
OBJ_CONSTRUCTION_CAPTURING_ALL;
iconsData.push_back(data);
auto pic = new CPicture(def->ourImages[data.first + indexOffset].bitmap, data.second.x, data.second.y, false);
currentIcons.push_back(pic);
addChildToPanel(pic);
currentIcons.push_back(new CAnimImage(icons, data.first + indexOffset, 0, data.second.x, data.second.y));
}
void CAdvMapWorldViewPanel::showAll(SDL_Surface * to)
{
if (tmpBackgroundFiller)
{
{
blitAt(tmpBackgroundFiller, pos.x, pos.y + pos.h, to);
}