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CArtifactsOfHeroBase refactoring
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@ -1780,7 +1780,10 @@ void CPlayerInterface::artifactMoved(const ArtifactLocation &src, const Artifact
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{
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artWin->artifactMoved(src, dst);
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if(numOfMovedArts == 0)
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{
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artWin->update();
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artWin->redraw();
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}
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}
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waitWhileDialog();
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}
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