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Check road settings for connections
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@@ -241,7 +241,7 @@ void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & con
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{
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rmg::Object monster(*monsterType);
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monster.setPosition(guardPos);
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manager.placeObject(monster, false, true, true);
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manager.placeObject(monster, false, true);
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//Place objects away from the monster in the other zone, too
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otherZone->getModificator<ObjectManager>()->updateDistances(monster);
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}
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