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Remove excessive warning

This commit is contained in:
Ivan Savenko 2023-07-24 23:16:34 +03:00
parent be3ed014a7
commit 37437224f9

View File

@ -595,7 +595,8 @@ void CTownHandler::loadBuilding(CTown * town, const std::string & stringID, cons
if(ret->bid == BuildingID::NONE && !source["id"].isNull())
{
logMod->warn("Building %s: id field is deprecated", stringID);
// FIXME: A lot of false-positives with no clear way to handle them in mods
//logMod->warn("Building %s: id field is deprecated", stringID);
ret->bid = source["id"].isNull() ? BuildingID(BuildingID::NONE) : BuildingID(source["id"].Float());
}