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Fixed build.

This commit is contained in:
AlexVinS 2016-12-13 12:27:48 +03:00
parent 27ff9efd4b
commit 374f7780ee

View File

@ -107,9 +107,9 @@ struct SectorMap
bool markIfBlocked(TSectorID &sec, crint3 pos, const TerrainTile *t);
bool markIfBlocked(TSectorID &sec, crint3 pos);
TSectorID &retreiveTile(crint3 pos);
TSectorID &SectorMap::retreiveTileN(TSectorArray &vectors, const int3 &pos);
const TSectorID &SectorMap::retreiveTileN(const TSectorArray &vectors, const int3 &pos);
TSectorID & retreiveTile(crint3 pos);
TSectorID & retreiveTileN(TSectorArray &vectors, const int3 &pos);
const TSectorID & retreiveTileN(const TSectorArray &vectors, const int3 &pos);
TerrainTile* getTile(crint3 pos) const;
std::vector<const CGObjectInstance *> getNearbyObjs(HeroPtr h, bool sectorsAround);