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gcc fixes
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e4d8d66de1
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@ -84,16 +84,25 @@ CSpellWindow::CSpellWindow(const SDL_Rect & myRect, const CGHeroInstance * myHer
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statusBar = new CStatusBar(97, 571, "Spelroll.bmp");
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exitBtn = new SpellbookInteractiveArea(genRect(45, 35, 569, 407), boost::bind(&CSpellWindow::fexitb, this), CGI->preth->zelp[460].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[460].first)), boost::bind(&CStatusBar::clear, statusBar));
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battleSpells = new SpellbookInteractiveArea(genRect(45, 35, 311, 407), boost::bind(&CSpellWindow::fbattleSpellsb, this), CGI->preth->zelp[453].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[453].first)), boost::bind(&CStatusBar::clear, statusBar));
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adventureSpells = new SpellbookInteractiveArea(genRect(45, 35, 445, 407), boost::bind(&CSpellWindow::fadvSpellsb, this), CGI->preth->zelp[452].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[452].first)), boost::bind(&CStatusBar::clear, statusBar));
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manaPoints = new SpellbookInteractiveArea(genRect(45, 35, 508, 407), boost::bind(&CSpellWindow::fmanaPtsb, this), CGI->preth->zelp[459].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[459].first)), boost::bind(&CStatusBar::clear, statusBar));
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SDL_Rect temp_rect = genRect(45, 35, 569, 407);
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exitBtn = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fexitb, this), CGI->preth->zelp[460].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[460].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(45, 35, 311, 407);
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battleSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fbattleSpellsb, this), CGI->preth->zelp[453].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[453].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(45, 35, 445, 407);
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adventureSpells = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fadvSpellsb, this), CGI->preth->zelp[452].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[452].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(45, 35, 508, 407);
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manaPoints = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fmanaPtsb, this), CGI->preth->zelp[459].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[459].first)), boost::bind(&CStatusBar::clear, statusBar));
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selectSpellsA = new SpellbookInteractiveArea(genRect(36, 56, 639, 96), boost::bind(&CSpellWindow::fspellsAb, this), CGI->preth->zelp[454].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[454].first)), boost::bind(&CStatusBar::clear, statusBar));
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selectSpellsE = new SpellbookInteractiveArea(genRect(36, 56, 639, 153), boost::bind(&CSpellWindow::fspellsEb, this), CGI->preth->zelp[457].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[457].first)), boost::bind(&CStatusBar::clear, statusBar));
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selectSpellsF = new SpellbookInteractiveArea(genRect(36, 56, 639, 212), boost::bind(&CSpellWindow::fspellsFb, this), CGI->preth->zelp[455].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[455].first)), boost::bind(&CStatusBar::clear, statusBar));
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selectSpellsW = new SpellbookInteractiveArea(genRect(36, 56, 639, 272), boost::bind(&CSpellWindow::fspellsWb, this), CGI->preth->zelp[456].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[456].first)), boost::bind(&CStatusBar::clear, statusBar));
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selectSpellsAll = new SpellbookInteractiveArea(genRect(36, 56, 639, 332), boost::bind(&CSpellWindow::fspellsAllb, this), CGI->preth->zelp[458].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[458].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(36, 56, 639, 96);
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selectSpellsA = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fspellsAb, this), CGI->preth->zelp[454].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[454].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(36, 56, 639, 153);
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selectSpellsE = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fspellsEb, this), CGI->preth->zelp[457].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[457].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(36, 56, 639, 212);
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selectSpellsF = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fspellsFb, this), CGI->preth->zelp[455].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[455].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(36, 56, 639, 272);
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selectSpellsW = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fspellsWb, this), CGI->preth->zelp[456].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[456].first)), boost::bind(&CStatusBar::clear, statusBar));
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temp_rect = genRect(36, 56, 639, 332);
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selectSpellsAll = new SpellbookInteractiveArea(temp_rect, boost::bind(&CSpellWindow::fspellsAllb, this), CGI->preth->zelp[458].second, boost::bind(&CStatusBar::print, statusBar, (CGI->preth->zelp[458].first)), boost::bind(&CStatusBar::clear, statusBar));
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}
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CSpellWindow::~CSpellWindow()
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