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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-08 22:26:51 +02:00

Merge pull request #5244 from Sko0owi/logLocationBeta

Adding flag for changing location of logs for VCMI client
This commit is contained in:
Ivan Savenko
2025-01-29 12:01:26 +02:00
committed by GitHub

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@@ -158,6 +158,7 @@ int main(int argc, char * argv[])
("version,v", "display version information and exit")
("testmap", po::value<std::string>(), "")
("testsave", po::value<std::string>(), "")
("logLocation", po::value<std::string>(), "new location for log files")
("spectate,s", "enable spectator interface for AI-only games")
("spectate-ignore-hero", "wont follow heroes on adventure map")
("spectate-hero-speed", po::value<int>(), "hero movement speed on adventure map")
@@ -225,7 +226,9 @@ int main(int argc, char * argv[])
#endif
setThreadNameLoggingOnly("MainGUI");
const boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Client_log.txt";
boost::filesystem::path logPath = VCMIDirs::get().userLogsPath() / "VCMI_Client_log.txt";
if(vm.count("logLocation"))
logPath = vm["logLocation"].as<std::string>() + "/VCMI_Client_log.txt";
logConfig = new CBasicLogConfigurator(logPath, console);
logConfig->configureDefault();
logGlobal->info("Starting client of '%s'", GameConstants::VCMI_VERSION);